Together Retro: Final Fantasy Spin-Offs
- noiseredux
- Next-Gen
- Posts: 38148
- Joined: Fri Nov 14, 2008 1:09 pm
- Contact:
Together Retro: Final Fantasy Spin-Offs
hello and happy February. For this month's TR, we'll be digging into the many MANY offshoots and oddities that the Final Fantasy series has taken over the years. I nominated this theme because well, frankly we've never done any Final Fantasy game for TR which is kind of surprising. But I figured that while many of us have delved into the proper mainline series over the years, there was a much larger pool of tangents to choose from. Plus the range of genres and systems those games would be available on would probably help encourage participation. Indeed everyone should be able to find *something* to play this month based on what kind of mood they're in or which systems that own.
I'll be interested to see what games everyone chooses to explore. And I encourage everyone to get as creative with their picks as they may need to in order to play along. My biggest hope is to just see a lot of conversation about the games. So let's go ahead and have some fun, yeah?
(Maybe a mod should lock the old voting thread so it can sink and avoid confusion?)
I'll be interested to see what games everyone chooses to explore. And I encourage everyone to get as creative with their picks as they may need to in order to play along. My biggest hope is to just see a lot of conversation about the games. So let's go ahead and have some fun, yeah?
(Maybe a mod should lock the old voting thread so it can sink and avoid confusion?)
- BoneSnapDeez
- Next-Gen
- Posts: 20126
- Joined: Mon May 02, 2011 1:08 pm
- Location: Maine
- Sload Soap
- Next-Gen
- Posts: 2105
- Joined: Mon Aug 12, 2013 4:43 pm
- Location: United Kingdom
Re: Together Retro: Final Fantasy Spin-Offs
Gonna dust off the PSP and boot up Crisis Core. I did try this a while back but didn't get very far. I am slightly apprehensive; the game exists in that post Advent Children bubble where the fanfic versions of the characters replaced the real ones. I like Zack though, he seemed more like Zidane than Cloud.
- BoneSnapDeez
- Next-Gen
- Posts: 20126
- Joined: Mon May 02, 2011 1:08 pm
- Location: Maine
Re: Together Retro: Final Fantasy Spin-Offs
You're a brave man.
- noiseredux
- Next-Gen
- Posts: 38148
- Joined: Fri Nov 14, 2008 1:09 pm
- Contact:
Re: Together Retro: Final Fantasy Spin-Offs
I started Final Fantasy Type-0 a day early, though I only had an hour to get into it. So far I'm mixed, though admittedly I've barely scratched the surface of the game. The opening (superlong) cinematic was really dark. Like, I don't remember another FF that has had such gritty violence. I quite like the concept of this kind of young army, though. It seems like the idea is that there is a lot of customization depending on which characters you end up using. It being a FF game, I'm not sure I really know what the story is about but it seems pretty cool anyway, haha.
I don't know how I'll feel about the hub-world versus a more traditional overworld map. Who knows, maybe I'll grow to appreciate it. And in fairness, I've loved that approach in stuff like Phantasy Star Online. I haven't dabbled in the menus yet, so don't really know how leveling up skills or weapons work.
My main apprehension thus far is I'm not sure I'm too thrilled with the combat. I should divulge that - and this was my own misconception - for some reason I had thought going into Type-0 that the combat was turn based. It's totally not. So I guess that expectation getting dashed was a let down. It seems like the combat can be fairly complex, with switching between 3 characters and using various attacks/magic/skills. But eh, what seems like a reliance on having dodge attacks coupled with a rather lousy camera has so far made me think that the combat will be my least favorite part of the game.
I hope this doesn't sound overly negative, as it's just my initial thoughts on an hour (which with cutscenes, is not a lot of playtime). I'll be working on it more in the next couple days and hope to see it click a bit further since the reviews had all been quite positive.
I don't know how I'll feel about the hub-world versus a more traditional overworld map. Who knows, maybe I'll grow to appreciate it. And in fairness, I've loved that approach in stuff like Phantasy Star Online. I haven't dabbled in the menus yet, so don't really know how leveling up skills or weapons work.
My main apprehension thus far is I'm not sure I'm too thrilled with the combat. I should divulge that - and this was my own misconception - for some reason I had thought going into Type-0 that the combat was turn based. It's totally not. So I guess that expectation getting dashed was a let down. It seems like the combat can be fairly complex, with switching between 3 characters and using various attacks/magic/skills. But eh, what seems like a reliance on having dodge attacks coupled with a rather lousy camera has so far made me think that the combat will be my least favorite part of the game.
I hope this doesn't sound overly negative, as it's just my initial thoughts on an hour (which with cutscenes, is not a lot of playtime). I'll be working on it more in the next couple days and hope to see it click a bit further since the reviews had all been quite positive.
- Sload Soap
- Next-Gen
- Posts: 2105
- Joined: Mon Aug 12, 2013 4:43 pm
- Location: United Kingdom
Re: Together Retro: Final Fantasy Spin-Offs
I look back on Type-0 with fondness but its story is a shambles. It starts off all gritty as you say then alternates between high school hijinks and Lovecraftian horror with no connective tissue. The gameplay got me through, I really liked the combat. It's about building a team that works best for you.
Re: Together Retro: Final Fantasy Spin-Offs
Welp, looks like it's time to get rolling on Final Fantasy Mystic Quest again.
The funniest thing that happened (at least to me) is that I encountered some tree enemies that performed a Full Nelson on my character. That conjures some weird mental images.
The funniest thing that happened (at least to me) is that I encountered some tree enemies that performed a Full Nelson on my character. That conjures some weird mental images.
- Exhuminator
- Next-Gen
- Posts: 11573
- Joined: Tue Apr 30, 2013 8:24 am
- Contact:
Re: Together Retro: Final Fantasy Spin-Offs
Sload Soap wrote:I am slightly apprehensive; the game exists in that post Advent Children bubble where the fanfic versions of the characters replaced the real ones.
I know where you're coming from, and don't blame you for being apprehensive. I didn't expect much out of Crisis Core when I played it, but I ended up liking it quite a bit. Crisis Core has one of the best endings in any video game I've finished, especially if you've played through FFVII first. My only advice is to stick to the campaign missions, and only dabble in side missions if you need to gain a few levels. The (optional) side missions are extraordinarily repetitive, and it's easy to get burnt out on them. The campaign missions are fun though.
noiseredux wrote:I hope this doesn't sound overly negative / since the reviews had all been quite positive.
Well, I hope you end up enjoying it. I put over 20 hours into the original PSP version, and walked away dissatisfied. These were the notes I left myself on the PSP experience:
Still, remember my experience was based on the PSP original, not the rebalanced console remake which everyone adores. It'll be interesting to see your overall takeaway from the experience.
-
I mentioned it in the other thread, but for the sake of posterity, these are the games I will try out for this TR:
Final Fantasy XII: Revenant Wings (DS) <-I plan to start this tonight.
Final Fantasy Fables: Chocobo Tales (DS)
Final Fantasy Crystal Chronicles: Echoes of Time (DS) <-I didn't enjoy Rings of Fate, but maybe I'll like this one.
Chocobo Racing (PS1)
Final Fantasy Fables: Chocobo's Dungeon (Wii)
Looking forward to seeing everyone else's picks.
PLAY KING'S FIELD.
- noiseredux
- Next-Gen
- Posts: 38148
- Joined: Fri Nov 14, 2008 1:09 pm
- Contact:
Re: Together Retro: Final Fantasy Spin-Offs
Exhuminator wrote:Still, remember my experience was based on the PSP original, not the rebalanced console remake which everyone adores. It'll be interesting to see your overall takeaway from the experience.
I read your notes, and yeah - I'll be interested to see if after putting in some more time if my opinion falls more in line with your takeaway, or that of the adoring critics.
We'll see how it goes. Either way I'm interested in enough to put some time in and give it a fair shake.
Re: Together Retro: Final Fantasy Spin-Offs
noiseredux wrote:Exhuminator wrote:Still, remember my experience was based on the PSP original, not the rebalanced console remake which everyone adores. It'll be interesting to see your overall takeaway from the experience.
I read your notes, and yeah - I'll be interested to see if after putting in some more time if my opinion falls more in line with your takeaway, or that of the adoring critics.
We'll see how it goes. Either way I'm interested in enough to put some time in and give it a fair shake.
What version are you playing again? Here were my thoughts. I wrote a surprisingly long thing on it - more than I would have thought
As for me, I ordered some 8bitdo SNES BT controllers to play SNES Mystic Quest on my mini. They should be here tomorrow - I hope it is fun!