Hi
I don't know whether legacy PC emulation belong in this forums, but here goes:
I'm working on a wrapper for the Rendition Verité V2200 (an old video card from the 90s). The Windows side of it is almost done and can run all 13 games though a few need DxWnd or dgVood's DirectDraw component. The DOS part is still being looked at.
I haven't had much too much feedback, especially from AMD GPU users:
Formula 1 '97
https://youtu.be/kFRRl686S94
Grand Prix Legends '96:
https://youtu.be/Rth5lU8zM2A
SODA Offroad '96:
https://youtu.be/uiyCT3FMcQA
Monster Truck Madness 2:
https://youtu.be/2Bom-ZSNiXw
vQuake 2 (Quake 2)
https://youtu.be/qb1eYQ35iV0
Sub Culture
https://youtu.be/f5JAAI6FYcE
vHexen II (Hexen II)
https://youtu.be/w0hFT8umNQw
MDK
https://youtu.be/Hgxik-rUWT4
Die by the Sword
https://youtu.be/HUtbSuzfqqw
Mech Warrior 2
https://youtu.be/QunN6dDEGPo
Interstate '76 (Needs DxWnd
https://youtu.be/vfCLjEXMM1o
Interstate '76 Nitro (Needs DxWnd)
https://youtu.be/aoZYEalJ8kk
Heavy Gear
https://youtu.be/UdNUEEuFKts
The last stable version of the wrapper can be found here:
RReady Fully Tested Release( November 6 2023)
https://1drv.ms/u/s!As-dKk-N73dSlmIfZk1 ... k?e=FdXAcS
MD5: 6e75dda5f5dde0d5577383b7bc90480f
- Fixes VH2 texture corruption issues.
- Adds MSAA as the default vQuake 2/vHexen II AA mode. This is a stopgap measure until a full implementation of Rendition's proprietary Quake AA is fully implemented.
(This release is live on the Windows store as well without the watermark though it costs money)
The official thread can be found here:
https://www.vogons.org/viewtopic.php?f=9&t=95721
I'd be really happy for feedback and sorry if this forum isn't the right place for it.
Thanks!
RReady Rendition Verité Wrapper
Re: RReady Rendition Verité Wrapper
November 22, 2023 (Fully tested watermarked store builld):
https://1drv.ms/u/s!As-dKk-N73dSlwUMo-Zu9Ad0nTvO
MD5: 787425d7a2838f199783f74303be1780
20 November 2023
- Ability to restrict VRAM by setting MaxVRAM=<nn>(Megabytes). The Golems in VH2.exe correctly change colour when VRAM is restricted to between 4-14 MB. Restricting VRAM will severely affect performance and is not recommended. It is also unsupported in other apps.
- RRosetta's renderer switching (using F1-F3) work correctly but for F3 (Direct3D) to work dgVoodo's directdraw/direct3d files need to be copied to the same folder as RRosetta.exe. OpenGL to RRedline switch to work.
- Screenshot capability in games such as WinDie.exe (save game image) or games which have a console command 'screenshot' should work (except VH2.exe. This application appear to do a copy to clipboard and does not currently work.). Screenshot is correctly downsampled now.
- End credits background textures in F1red.exe should work.
- Bilinear filtering (using shaders) is enforced for paletted textures.
- Memory safety checks removed. Should be as fast as before.
https://1drv.ms/u/s!As-dKk-N73dSlwUMo-Zu9Ad0nTvO
MD5: 787425d7a2838f199783f74303be1780
20 November 2023
- Ability to restrict VRAM by setting MaxVRAM=<nn>(Megabytes). The Golems in VH2.exe correctly change colour when VRAM is restricted to between 4-14 MB. Restricting VRAM will severely affect performance and is not recommended. It is also unsupported in other apps.
- RRosetta's renderer switching (using F1-F3) work correctly but for F3 (Direct3D) to work dgVoodo's directdraw/direct3d files need to be copied to the same folder as RRosetta.exe. OpenGL to RRedline switch to work.
- Screenshot capability in games such as WinDie.exe (save game image) or games which have a console command 'screenshot' should work (except VH2.exe. This application appear to do a copy to clipboard and does not currently work.). Screenshot is correctly downsampled now.
- End credits background textures in F1red.exe should work.
- Bilinear filtering (using shaders) is enforced for paletted textures.
- Memory safety checks removed. Should be as fast as before.
Re: RReady Rendition Verité Wrapper
RReady 26 November 2023
https://1drv.ms/u/s!As-dKk-N73dSlwkMo-Zu9Ad0nTvO
MD5: 62d506951ec1d9f2adc50d829d422b32
- Auto-downloader now downloads modified ref_v1k which support native fullscreen on modern Windows. Existing users will need to delete the existing ref_v1k, remove Quake 2 from the apps list and add it back in. Alternatively directly downloading the file from the link and manually patching it will be required. Force fullscreen and will no longer be required in rendition.cfg along with 'set vid_fullscreen "0 'in baseq2/config.cfg. The change in ref_v1k is only 1 byte.
https://1drv.ms/u/s!As-dKk-N73dSlwkMo-Zu9Ad0nTvO
MD5: 62d506951ec1d9f2adc50d829d422b32
- Auto-downloader now downloads modified ref_v1k which support native fullscreen on modern Windows. Existing users will need to delete the existing ref_v1k, remove Quake 2 from the apps list and add it back in. Alternatively directly downloading the file from the link and manually patching it will be required. Force fullscreen and will no longer be required in rendition.cfg along with 'set vid_fullscreen "0 'in baseq2/config.cfg. The change in ref_v1k is only 1 byte.
Re: RReady Rendition Verité Wrapper
Sorry for the spam. This should be the last update for a while (barring showstoppers).
RReady 01 December 2023
https://1drv.ms/u/s!As-dKk-N73dSlwwMo-Zu9Ad0nTvO
MD5: 3f280c6df107d21dbbec54891bbfe0d4
RLauncher fixes:
- All vQuake 2 and vHexen II binary hacks in their own section along with warning about not being thoroughly tested each release.
- Corrects vQuake 2 unlocked resolutions (1280x1024 is selectable for underwater resolutions. 1152x864 is the highest full screen resolution.) For vQuake 2 unlocked resolutions, the underwater resolution should be higher than the game's internal full screen resolution. For vHexen II it should be at or below the game resolution. Rendering issues may otherwise arise.
- Adds vHexen II 72/144 max fps limit and 11/22 kHz audio selection
- Existing Redline.dll and verite.dll rebuilt with latest compiler update. Hopefully nothing should break.
RReady 01 December 2023
https://1drv.ms/u/s!As-dKk-N73dSlwwMo-Zu9Ad0nTvO
MD5: 3f280c6df107d21dbbec54891bbfe0d4
RLauncher fixes:
- All vQuake 2 and vHexen II binary hacks in their own section along with warning about not being thoroughly tested each release.
- Corrects vQuake 2 unlocked resolutions (1280x1024 is selectable for underwater resolutions. 1152x864 is the highest full screen resolution.) For vQuake 2 unlocked resolutions, the underwater resolution should be higher than the game's internal full screen resolution. For vHexen II it should be at or below the game resolution. Rendering issues may otherwise arise.
- Adds vHexen II 72/144 max fps limit and 11/22 kHz audio selection
- Existing Redline.dll and verite.dll rebuilt with latest compiler update. Hopefully nothing should break.
Re: RReady Rendition Verité Wrapper
Sharanga Dayananda
Sharanga Dayananda - 2024-01-12
RReady test build January 10 2024
Preliminary support for vQuake 2/vHexen II in-memory patching. This should leave the original binaries unpatched. For Quake 2 you will still need a copy of ref_v1k
that supports native fullscreen modes. The fullscreen toggle happens before RReady loads and it has no control over the parent EXE at that point.
The only change in this binary is the patching, but that doesn't mean that nothing's broken.
https://1drv.ms/u/s!As-dKk-N73dSlxgMo-Zu9Ad0nTvO
MD5: 51d976481231f74edc3cd29dbf699fbf
Sharanga Dayananda - 2024-01-12
RReady test build January 10 2024
Preliminary support for vQuake 2/vHexen II in-memory patching. This should leave the original binaries unpatched. For Quake 2 you will still need a copy of ref_v1k
that supports native fullscreen modes. The fullscreen toggle happens before RReady loads and it has no control over the parent EXE at that point.
The only change in this binary is the patching, but that doesn't mean that nothing's broken.
https://1drv.ms/u/s!As-dKk-N73dSlxgMo-Zu9Ad0nTvO
MD5: 51d976481231f74edc3cd29dbf699fbf
Re: RReady Rendition Verité Wrapper
This project has no application to anything I'm doing in my own personal retro-gaming space, but I'm really glad you're doing it. It sounds like an interesting project and very valuable to those who stand to benefit from it.
Re: RReady Rendition Verité Wrapper
Thanks!
I hope it's actually of benefit to Rendition fans.
Development's been a ton of fun so far. Hopefully I can get Speedy3D up and running soon.
I hope it's actually of benefit to Rendition fans.
Development's been a ton of fun so far. Hopefully I can get Speedy3D up and running soon.
Re: RReady Rendition Verité Wrapper
SPDY3D DOS Support in progress:
Indy Car Racing 2 (Cart Racing 2):
https://youtu.be/SeWK1FGp_e8
In-game:
https://youtu.be/tymUV3ytsP4
Whiplash:
https://youtu.be/fVqDW-8L37A
Nascar 1999 Rendition Edition:
https://youtu.be/c_QUSaDWPxI
Rebel Moon:
https://youtu.be/xgfpYEBpNNs
Tomb Raider:
https://youtu.be/2yTjscFJqUM
Indy Car Racing 2 (Cart Racing 2):
https://youtu.be/SeWK1FGp_e8
In-game:
https://youtu.be/tymUV3ytsP4
Whiplash:
https://youtu.be/fVqDW-8L37A
Nascar 1999 Rendition Edition:
https://youtu.be/c_QUSaDWPxI
Rebel Moon:
https://youtu.be/xgfpYEBpNNs
Tomb Raider:
https://youtu.be/2yTjscFJqUM
- prfsnl_gmr
- Next-Gen
- Posts: 12279
- Joined: Mon Jun 01, 2009 10:26 pm
- Location: Charlotte, North Carolina
Re: RReady Rendition Verité Wrapper
This is so cool. Thank you for doing this work!