Rom hacks worth playing?
Re: Rom hacks worth playing?
Now that the Sd2snes can play Super FX games...
Yoshi's Island: Pacifier Edition - This is a simple hack. It removes the crying and timer sounds. That's it.
For those of you that find the crying way more irritating than the timer, you can use a simple Game Genie code to remove the crying: 44A0-672B. But of course, you can't use a real Super FX cart with a real Game Genie. With a SNES Pro Action Replay MK2 you could use cheat codes with Super FX games, but we only had the Game Genie in North America. I actually bought a SNES PAR MK2 off eBay, but it's in crummy condition. I had put some serious thought into using the Game Genie code to hard patch the game and mod my Yoshi's Island cart, but I wasn't too keen on doing that. But now because of the Sd2snes, we can use Game Genie codes with Super FX games!
Yoshi's Island - No Crying, Improved SFX and Red Coins - This hack removes the crying, but also removes the crying sprite animation, which is a nice touch. It also changes the timer sound to something less irritating, as well as changes several other sound effects to something less irritating.
This hack also makes all the red coins actually appear red. Normally, there's only gold coins. You discover that a gold coin was really red only after collecting it. So this sorta changes the difficulty a bit, but only in terms of 100% collect-a-thon gameplay.
Yoshi's Island: Pacifier Edition - This is a simple hack. It removes the crying and timer sounds. That's it.
For those of you that find the crying way more irritating than the timer, you can use a simple Game Genie code to remove the crying: 44A0-672B. But of course, you can't use a real Super FX cart with a real Game Genie. With a SNES Pro Action Replay MK2 you could use cheat codes with Super FX games, but we only had the Game Genie in North America. I actually bought a SNES PAR MK2 off eBay, but it's in crummy condition. I had put some serious thought into using the Game Genie code to hard patch the game and mod my Yoshi's Island cart, but I wasn't too keen on doing that. But now because of the Sd2snes, we can use Game Genie codes with Super FX games!
Yoshi's Island - No Crying, Improved SFX and Red Coins - This hack removes the crying, but also removes the crying sprite animation, which is a nice touch. It also changes the timer sound to something less irritating, as well as changes several other sound effects to something less irritating.
This hack also makes all the red coins actually appear red. Normally, there's only gold coins. You discover that a gold coin was really red only after collecting it. So this sorta changes the difficulty a bit, but only in terms of 100% collect-a-thon gameplay.
- dunpeal2064
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Re: Rom hacks worth playing?
Ziggy587 wrote:This hack also makes all the red coins actually appear red. Normally, there's only gold coins. You discover that a gold coin was really red only after collecting it. So this sorta changes the difficulty a bit, but only in terms of 100% collect-a-thon gameplay.
You can tell which coins are red in the vanilla game before collecting them. They aren't red, but they are a different shade of gold, a bit darker and copper-looking.
Pretty neat hack though! The crying used to drive me insane, but I think its a sort of Stockholm Syndrome at this point, now I can't imagine playing without it.
I've been delving into PC98 stuff recently, and found out there was an English translation for the original release of Corpse Party. The game was released as freeware back in the day, so the translation is as well:
http://www.memoriesoffear.com/games_cor ... index.html
I've only ever played the PSP version, so I started this up to compare. Pretty similar so far, lots of kickass music. Fair warning, though, this game is really graphic and disturbing, but less so than the PSP release since there is no VA.
Re: Rom hacks worth playing?
Played some Ducktales 2 player earlier today. It's pretty fun, tho harder than single player.
https://www.romhacking.net/hacks/2141/
Just watched a trailer for Super Mario Bros. 64
https://www.youtube.com/watch?v=x5gkw1uQNw8
https://www.romhacking.net/hacks/2141/
Just watched a trailer for Super Mario Bros. 64
https://www.youtube.com/watch?v=x5gkw1uQNw8
Re: Rom hacks worth playing?
I just discovered this hack for Mega Man X 3 that makes Zero a fully playable character.
http://www.romhacking.net/hacks/888/
A few features taken from the read me:
Play as Zero anytime except areas where he’s unavailable such as the introduction stage.
Zero is able to use sub-weapons, however, CANNOT use the Hyper Chip.
Zero is able to air dash.
Z-Saber damage varies depending on boss strength. (Based on speed/power combined)
Zero is able to gather Heart Tanks, Energy Tanks and Ride Armor chips. He’s able to fill sub-weapons and Energy Tanks while also able to use them.
Zero can use Ride Armors.
Updated dialogue to reflect both characters being playable.
Zero can obtain capsules and use their abilities to an extent.
Zero has new animations for charged Triad Thunder, Ray Shot & Gravity Well.
X and Zero are swapped during events. If you’re Zero, X will appear, vice versa.
X and Zero have completely separate dialogue.
The game remembers who you played as last after you’ve beaten a level or died.
Mega Man X2 Feature in which you can shoot both buster shots at once and both will deal damage instead of the large wait time.
The author further improved the game by adding a shit-ton more stuff. The most notable, in my opinion, is replacing the password system with save files!
http://www.romhacking.net/hacks/4086/
From the ReadMe...
http://www.romhacking.net/hacks/888/
A few features taken from the read me:
Play as Zero anytime except areas where he’s unavailable such as the introduction stage.
Zero is able to use sub-weapons, however, CANNOT use the Hyper Chip.
Zero is able to air dash.
Z-Saber damage varies depending on boss strength. (Based on speed/power combined)
Zero is able to gather Heart Tanks, Energy Tanks and Ride Armor chips. He’s able to fill sub-weapons and Energy Tanks while also able to use them.
Zero can use Ride Armors.
Updated dialogue to reflect both characters being playable.
Zero can obtain capsules and use their abilities to an extent.
Zero has new animations for charged Triad Thunder, Ray Shot & Gravity Well.
X and Zero are swapped during events. If you’re Zero, X will appear, vice versa.
X and Zero have completely separate dialogue.
The game remembers who you played as last after you’ve beaten a level or died.
Mega Man X2 Feature in which you can shoot both buster shots at once and both will deal damage instead of the large wait time.
The author further improved the game by adding a shit-ton more stuff. The most notable, in my opinion, is replacing the password system with save files!
http://www.romhacking.net/hacks/4086/
From the ReadMe...
Re: Rom hacks worth playing?
I have an older version of that hack in my shortlist, but curiously never tried it. It looks like they've been busy making it a lot better tho.
After enjoying Ducktales 2 player, I looked around and came up with a couple of other co-op nes hacks:
Super Mario Bros. co-op
Bomberman co-op
Here's a Romhacking thread about co-op hacks
After enjoying Ducktales 2 player, I looked around and came up with a couple of other co-op nes hacks:
Super Mario Bros. co-op
Bomberman co-op
Here's a Romhacking thread about co-op hacks
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Re: Rom hacks worth playing?
If y'all are into Pokemon ROM hacks, I HIGHLY recommend Pokemon Vega.
If you're into REALLY offensive Mario 3 hacks, try this one (at your own risk; seriously it's some alt-right 4chan shit).
If you're into REALLY offensive Mario 3 hacks, try this one (at your own risk; seriously it's some alt-right 4chan shit).
Re: Rom hacks worth playing?
OMG, I just hovered my mouse over the link to see the full address and that's extremely NSFW !
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Re: Rom hacks worth playing?
Ziggy587 wrote:OMG, I just hovered my mouse over the link to see the full address and that's extremely NSFW !
I warned you!
Re: Rom hacks worth playing?
Lol I might just have Krzy make me a cart when he does my super-famicom order, if only to see how well my pirate cart label art can encompass the content.
- sevin0seven
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Re: Rom hacks worth playing?
Zelda - Legend of Link: https://www.romhacking.net/hacks/2136/
Very impressive Zelda NES hack that feels like pushes the game to it's limit.
note: will not work on flash carts
Very impressive Zelda NES hack that feels like pushes the game to it's limit.
note: will not work on flash carts
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