Dude you rock! EXACTLY WHAT I NEEDED FOR SO DAMN LONG ITS NOT EVEN FUNNY - GO AHEAD AND LAUGH -- (ahem anyone running a monster machine with a 4ghz+ liquid cooled & overclocked AMD Phenom Black Edition, 8GB of RAM and dual bridged ATI Radeon 4870s to run most of the larger MAME roms and CD based console gaming systems SHOULD ALREADY KNOW THIS!!!!!!! DOH!!?) TO UTILIZE THIS ON A 64-bit version of Windows Vista read on below:
"Peter Foldes" <
[email protected]> wrote in message
news:
[email protected]...
And which is the same(comdlg32.ocx ) on a 64bit and if the OP will check in
his system file he should see it as such.
As an example Same as before Win98 was 32 bit and was running 16 bit from
previous systems as does XP among others
Just do a search for a 64 bit of this file for example on Google
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There is no 64 bit version of comdlg32.ocx. It's a 32 bit COM solution.
You can still register the ocx. For Vista Ultimate x64, you need to place
the Comdlg32.ocx in the \Windows\SysWOW64\ dir. you can then run "regsvr32
C:\Windows\SysWOW64\Comdlg32.ocx" and it will register the file.
The \Windows\System32\ dir is for 64 bit dlls only.
http://en.wikipedia.org/wiki/WOW64http://msdn.microsoft.com/en-us/libr...49(VS.85).aspx
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That excerpt from another related site although having nothing to do with running SEGA Cue Maker solved my problem with this
http://www.vistaheads.com/forums/microsoft-public-windows-vista-general/293007-comdlg32-ocx.html-- a little more extensive searching (38 seconds on google to retrieve it - hey i was drunk dammit!) Therefore let the professionals explain why a mildly retarded computer programmer couldn't figure this out for about 3 months i've been kicking myself in the nuts trying to get it done... Again thanks for the original post just awesome!