Search found 9 matches

by gord
Mon Mar 02, 2009 12:31 pm
Forum: Nintendo
Topic: Anybody else seen this game.....
Replies: 3
Views: 787

Re: Anybody else seen this game.....

Its been out here in europe for a long time now, just get an import of it, ds games are region free. Its okay if you like trackmania games, the physics are impresive for a DS game but there are times when (if you are used to the PC varients) you get fustrated at it for wobbling about on the edge of ...
by gord
Wed Dec 12, 2007 5:04 am
Forum: Sega
Topic: Best multiplayer family/christmas fun on dreamcast
Replies: 19
Views: 2893

if i had a penny for every person on the internet that asked if i was the act of gord guy.... well i would have about 50 pennys so not that much really. so far i am thinking for this christmas i can settle with a mix of revolt, TMNT arcade via mame (the simpsons arcade apprently does not work or som...
by gord
Sun Dec 09, 2007 8:01 pm
Forum: Sega
Topic: Best multiplayer family/christmas fun on dreamcast
Replies: 19
Views: 2893

yeah the problem with powerstone 2 and revolt and all the obvious ones is that everyones played them loads already. im looking for anything that might be less obvious :)
by gord
Sun Dec 09, 2007 4:45 pm
Forum: Sega
Topic: Best multiplayer family/christmas fun on dreamcast
Replies: 19
Views: 2893

Best multiplayer family/christmas fun on dreamcast

Hi, i love my dreamcast and i especially love the four controler ports on it at when my family gets together, but alas the same old games are getting a bit boring. So i am wondering if anyone knows any good ideas for family friendly fun (ie: unreal/quake3 = nah, revolt/co-op games = yeah!) in both g...
by gord
Wed Aug 08, 2007 11:02 pm
Forum: Emulation
Topic: Post your most enhanced emulation screenshots.
Replies: 53
Views: 49076

Hi, Since the technical terms in Petes plugins are often weird and strange to people who are unfamiliar with these types of things, i thought i might just (try to) explain a few of the common ones Texture Filtering: this controls how the textures are rendered to polygons, When its set to "none&...
by gord
Sat Jun 03, 2006 11:30 pm
Forum: Technical Help
Topic: GD ROM
Replies: 27
Views: 14151

well luckly i managed to just use that handy search function and find the answer without asking turns out making a hard-drive actually work with a dreamcast isn't an easy thing to do. im sure that replacing the c stdlib calls for things like malloc() is sound though. looks like i'll just have to hoa...
by gord
Sat Jun 03, 2006 2:38 pm
Forum: Technical Help
Topic: GD ROM
Replies: 27
Views: 14151

I've always thought about (in horror) of the day my dreamcast disc drive dies and its always lead me to think that it would be a nice idea to be able to hook up some kind of external hard-drive (usb maybe? maybe not) and using some clever jiggery-pokery just re-direct any access to the disc drive ba...
by gord
Fri May 19, 2006 3:36 am
Forum: Sony and Microsoft
Topic: PS3: The Ultimate Emulation Machine?
Replies: 14
Views: 10743

So your saying there aren't any people out there that know how to code outside of the x86 based chips? I find that highly doubtful. As for the floating point math dealy... I don't know what goes into emulating hardware so I don't know if FP math is useless. of course there are its just that most of...
by gord
Thu May 18, 2006 4:55 am
Forum: Sony and Microsoft
Topic: PS3: The Ultimate Emulation Machine?
Replies: 14
Views: 10743

i think it should be noted that the ps3 hardware isn't exsacly ideal for developing emulators on, only the central PPE will be usefull (as the others rely on floating point math to achive their high speeds, add to that the fact that the PPE is based on PowerPC you end up with a system that is essent...