DinnerX wrote:I didn't like the game as much as 64 or sunshine because of that. The 3D platformer mario games have gotten progressively linear.AppleQueso wrote:Is Mario Galaxy really a good example of collectathon/non-linear 3D platforming? Most of the game's missions are basically get to the end of the level, with the different world missions just simply shoving you along different paths.
I mean there's some exceptions to that in it, sure, but Mario Galaxy is pretty linear for a 3D platformer.
It's exactly why I liked it MORE than 64 and Sunshine, actually.
But hey it's coo'.