2D Shooters Invade
mjmjr25
 

Week 4 STGT 2015 - Under Defeat

by mjmjr25 Sun Nov 22, 2015 6:39 pm

Greetings,

The week 4 game for STGT 2015 is UNDER DEFEAT
Image

Default settings, PS3, DC, Arcade, MAME accepted

Post scores as:
score - name - team name - stage - format

High Scores:
User avatar
DocHauser
128-bit
 
Posts: 737
Joined: Sun Dec 02, 2012 9:48 pm

Re: Week 4 STGT 2015 - Under Defeat

by DocHauser Sun Nov 22, 2015 8:04 pm

It's also on Xbox360.

I know the HD/Deluxe editions had extra ships, which weren't in the arcade original (or DC version). Are these only available in the 'New Order' mode, or can you select them in arcade as well?
Image
User avatar
Kidpanda
64-bit
 
Posts: 483
Joined: Fri Feb 15, 2013 9:52 pm
Location: Panda Island™

Re: Week 4 STGT 2015 - Under Defeat

by Kidpanda Sun Nov 22, 2015 10:04 pm

I've never played not owned this game. Should be interesting.
Image
User avatar
skate323k137
Next-Gen
 
Posts: 1271
Joined: Sun Sep 16, 2007 11:26 am
Location: Lansing, MI

Re: Week 4 STGT 2015 - Under Defeat

by skate323k137 Sun Nov 22, 2015 10:51 pm

Kidpanda wrote:I've never played not owned this game. Should be interesting.


You're in for a treat. Something about this game just speaks to me on a different level. The gameplay, graphics, explosions, everything just seems to come together to make a great shmup IMO.
Image
Need FreeMCboot? I'll install it on your PS2 Memory Card for free if you cover postage both ways.
Consoles: I have too much stuff
Arcade: No seriously, I have too much stuff. Someone grab a shovel and dig me out of my basement.
mjmjr25
 

Re: Week 4 STGT 2015 - Under Defeat

by mjmjr25 Mon Nov 23, 2015 12:44 am

skate323k137 wrote:
Kidpanda wrote:I've never played not owned this game. Should be interesting.


You're in for a treat. Something about this game just speaks to me on a different level. The gameplay, graphics, explosions, everything just seems to come together to make a great shmup IMO.


Yep - this is top 5 all-time for me. Love love love this game. Haven't played in over a year again and only had time for 2 runs tonight - but it's already coming back.

==============================

Arcade Mode Only
360 version ok, of course
Arbitrary and unilateral decision - I imagine most folks won't have much time to play Thanksgiving, or at minimum will be doing some travel - so i'm extending week 4 (24) hours through SUNDAY at midnight.

(also, I still have to tally the Gunbird scores...sorry...busy day)
User avatar
marlowe221
Next-Gen
 
Posts: 1137
Joined: Wed Jan 25, 2012 7:34 pm
Location: Mississippi

Re: Week 4 STGT 2015 - Under Defeat

by marlowe221 Mon Nov 23, 2015 1:46 am

I'm going to have to sit this one out. I'll be out of town for most of the week for Thanksgiving.

Good luck to all and I'll catch you guys in the next one.
Have: Sega Genesis, SNES, Atari 2600, Atari 7800, Atari 800XL, PC, N3DS XL, Wii U, GBA, Xbox One, Switch

Want: Games!!!
mjmjr25
 

Re: Week 4 STGT 2015 - Under Defeat

by mjmjr25 Wed Nov 25, 2015 2:08 am

Got an hour in tonight - 4th boss is a beast; takes forever to kill and I can't seem to do it.

I hope to get more runs Saturday, but will be out of town next 3 days.

1,184,320 - mjmjr25 - The Smorking Section - 1-4 - PS3
Image
User avatar
CFFJR
Next-Gen
 
Posts: 4424
Joined: Sun Feb 21, 2010 7:51 am
Location: Denver, CO

Re: Week 4 STGT 2015 - Under Defeat

by CFFJR Wed Nov 25, 2015 3:46 am

I'm enjoying this game so far. I like being able to angle the shot.

Its hard to see sometimes though. There were several instances of "What the hell just killed me?!" before I finally realized that the first boss shoots teeny tiny little missiles in addition to the regular blasts.

By the way, are we allowed to use the dual stick mode, or is that against the spirit of the challenge for this game?
GameSack wrote:That's right, only Sega had the skill to make a proper Nintendo game.
mjmjr25
 

Re: Week 4 STGT 2015 - Under Defeat

by mjmjr25 Wed Nov 25, 2015 9:15 pm

Yep - every boss is a challenge to sort out - #2 is super easy once you figure it out. #1 the patterns aren't hard - but knowing where to hit him and avoiding the white missiles is a pain.

Wait until #3 with the missile seekers - those are a real pain.

Regarding the dual shot - I guess I don't know what that is? Is it only on certain modes? Is it part of new order mode or something?
User avatar
CFFJR
Next-Gen
 
Posts: 4424
Joined: Sun Feb 21, 2010 7:51 am
Location: Denver, CO

Re: Week 4 STGT 2015 - Under Defeat

by CFFJR Thu Nov 26, 2015 12:52 am

mjmjr25 wrote:Yep - every boss is a challenge to sort out - #2 is super easy once you figure it out. #1 the patterns aren't hard - but knowing where to hit him and avoiding the white missiles is a pain.

Wait until #3 with the missile seekers - those are a real pain.

Regarding the dual shot - I guess I don't know what that is? Is it only on certain modes? Is it part of new order mode or something?


I'll keep an eye out for number 3, if I get that far! :lol:

The dual stick mode is just a new control type in the options menu on the PS3 version. I assume it affects every mode, but I've only been playing the arcade mode.

Anyway, turning on dual stick sets it up so that the right analog stick can be used to turn your chopper, and it fires in whatever direction you're facing as long as you're holding the stick.

I feel like it makes the game easier, since you don't have to stop shooting to set a new angle like the traditional controls.

I'm thinking its not ok for this tourney, especially since anyone not playing the HD version won't have the option, but I figured I'd ask.
GameSack wrote:That's right, only Sega had the skill to make a proper Nintendo game.
Return to Shmups

Who is online

Users browsing this forum: No registered users and 4 guests