2D Shooters Invade
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CFFJR
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Re: Week 3 STGT 2015: Gunbird 2

by CFFJR Tue Nov 17, 2015 4:04 pm

noiseredux wrote:
Kidpanda wrote:By the way, if playing this on PCB or Mame, the game knows when you try to use autofire, burns out your power shots :(


there's no autofire on Dreamcast...


I thought the right trigger was autofire?
GameSack wrote:That's right, only Sega had the skill to make a proper Nintendo game.
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Re: Week 3 STGT 2015: Gunbird 2

by noiseredux Tue Nov 17, 2015 4:08 pm

CFFJR wrote:I thought the right trigger was autofire?


is it? I never touched a trigger. I was fairly sure that the manual just mentioned the 3 buttons for shot, close and bomb.

I'll check when I get home tho. If this game does have autofire then my score's about to jump...
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CFFJR
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Re: Week 3 STGT 2015: Gunbird 2

by CFFJR Tue Nov 17, 2015 4:16 pm

I thought so, but my memory could be faulty.

Let us know when you know.
GameSack wrote:That's right, only Sega had the skill to make a proper Nintendo game.
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Re: Week 3 STGT 2015: Gunbird 2

by DocHauser Tue Nov 17, 2015 5:49 pm

DC does have autofire. Not sure if it's automatically assigned to one of the triggers, you may have to go into the option menu to change it.
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Re: Week 3 STGT 2015: Gunbird 2

by noiseredux Tue Nov 17, 2015 9:36 pm

brutal. This is one of those games that I can do an amazing stage 1 and then lose all 3 lives in a row on stage 2. I have a better score to post tonight, but I want to put some more runs in first.

Straight up. Stage 3 makes me furious no matter what it is.
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Re: Week 3 STGT 2015: Gunbird 2

by noiseredux Tue Nov 17, 2015 10:27 pm

241,700 - noiseredux - The Smorking Section - Stage 3 - Marion - DC

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marlowe221
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Re: Week 3 STGT 2015: Gunbird 2

by marlowe221 Tue Nov 17, 2015 11:26 pm

Whelp, I suck!

My best score so far is 190,500 on Stage 3. I can't make it past Stage 3. I can't even consistently GET to Stage 3. :D

I am playing in MAME with my Xbox One controller for PC.

Cool game though.

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Edit: Dammit Noise! Stop that!
Have: Sega Genesis, SNES, Atari 2600, Atari 7800, Atari 800XL, PC, N3DS XL, Wii U, GBA, Xbox One, Switch

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Re: Week 3 STGT 2015: Gunbird 2

by marlowe221 Wed Nov 18, 2015 12:26 am

noiseredux wrote:brutal. This is one of those games that I can do an amazing stage 1 and then lose all 3 lives in a row on stage 2. I have a better score to post tonight, but I want to put some more runs in first.

Straight up. Stage 3 makes me furious no matter what it is.


I agree with all this.

Also, MAME needs auto fire desperately. My poor thumb!
Have: Sega Genesis, SNES, Atari 2600, Atari 7800, Atari 800XL, PC, N3DS XL, Wii U, GBA, Xbox One, Switch

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Re: Week 3 STGT 2015: Gunbird 2

by mjmjr25 Wed Nov 18, 2015 1:14 am

Marlowe - i've got you on Team 7.

===============================

Only 2 runs in tonight. I should have more time end of week, been 2 straight 12-hour days at work to start the week. :|

2nd run was 280K - I should be able to do a lot more so i'll hold off on a pic for now.

Yes - Right Trigger on DC is autofire - you can map it to another button. I don't use it - it's too hard to get back and use your power shot mechanic, so I just tap tap tap.

Things to remember - chaining medals is where your points are at. I had 115K on stage 1 my first run, about 35K of which was medals.

Bombs are delayed in this game - you need to anticipate your bomb usage, about a 1/2 second faster than you would in "other" games. Also - don't die with 3-4 bombs in stock; the bonus for keeping them isn't nearly as critical in other shooters.
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Re: Week 3 STGT 2015: Gunbird 2

by marlowe221 Wed Nov 18, 2015 1:21 am

mjmjr25 wrote:Things to remember - chaining medals is where your points are at. I had 115K on stage 1 my first run, about 35K of which was medals.


I'm a shmup n00b. What does "chaining medals" mean?
Have: Sega Genesis, SNES, Atari 2600, Atari 7800, Atari 800XL, PC, N3DS XL, Wii U, GBA, Xbox One, Switch

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