2D Shooters Invade
User avatar
Posts: 6252
Joined: Fri Mar 27, 2009 10:22 am
Location: Madrid, Spain

Re: Why is "rank" called "rank"?

by Erik_Twice Mon Oct 28, 2013 6:38 pm

EllertMichael wrote:What's the earliest example? Zanac?

Xevious already had a well-developed rank system back in 1982 and I'm sure it isn't the first.
Looking for a cool game? Find it in my blog!
Latest post: Often, games must be difficult
User avatar
Posts: 5350
Joined: Tue Feb 01, 2011 12:55 pm
Location: Central Valley, California

Re: Why is "rank" called "rank"?

by dunpeal2064 Tue Oct 29, 2013 6:25 am

Xevois, Gradius, and the like had a pretty simple rank mechanic in place though. I believe it gets harder the longer you play on one life?

Zanac changed that up. The game gets harder based on how much you shoot. So, as far as I know, this is the first "controllable" rank, that actually encourages the player to hold back a bit and interact with the rank to control the difficulty. Gun Frontier did the same thing, using auto fire on that game makes it way harder. I performed much better in G&F without auto fire then with it, probably the only shmup I can say that about!

I think it was these games that lead to Battle Garegga and its infamous ranking system.
Return to Shmups

Who is online

Users browsing this forum: No registered users and 5 guests