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Erik_Twice
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The REAL Gradius Syndrome

by Erik_Twice Thu Sep 12, 2013 2:38 pm

Walls. I hit the walls. And I die. I run into them. I ram them. I don't even notice they make my craft explode.

Discuss :lol:
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Hazerd
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Re: The REAL Gradius Syndrome

by Hazerd Thu Sep 12, 2013 2:43 pm

Need pictures of hitting walls.
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noiseredux
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Re: The REAL Gradius Syndrome

by noiseredux Thu Sep 12, 2013 2:44 pm

General_Norris wrote:Discuss :lol:


I'm not a fan of walls/ceilings/floors/etc killing you in shmups.
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SpoonyBard
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Re: The REAL Gradius Syndrome

by SpoonyBard Thu Sep 12, 2013 2:57 pm

noiseredux wrote:I'm not a fan of walls/ceilings/floors/etc killing you in shmups.


I'd agree to an extent. With Gradius I feel like most of the time I have to be right next to the floor or ceiling to get power-ups or to kill enemies. Invariably I move a slight bit too much and hit them and die. For some reason I feel cheated every time it happens. I don't feel the same way in games like Ikaruga, to me it feels as if they present the walls as an obstacle, not just a stupid way to die.

All that said. I'm godawful at Gradius for this very reason.
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noiseredux
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Re: The REAL Gradius Syndrome

by noiseredux Thu Sep 12, 2013 2:59 pm

SpoonyBard wrote:I don't feel the same way in games like Ikaruga, to me it feels as if they present the walls as an obstacle, not just a stupid way to die.


yes, I'll agree there are games that do it well. Ikaruga is one of them. Shikigami II is another.

Radiant Silvergun makes me ragequit something fierce though.
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o.pwuaioc
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Re: The REAL Gradius Syndrome

by o.pwuaioc Thu Sep 12, 2013 3:00 pm

I will say that I don't like how some Gradius games are too sensitive, so that I barely tap it and slam into the walls. If it were a bit less so, I would rank them much higher. As they are, they are still tons of fun and figuring out how to not slam into walls is a challenge in and of itself.
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noiseredux
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Re: The REAL Gradius Syndrome

by noiseredux Thu Sep 12, 2013 3:05 pm

Parodius > Salamander > Gradius
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BoneSnapDeez
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Re: The REAL Gradius Syndrome

by BoneSnapDeez Thu Sep 12, 2013 3:42 pm

noiseredux wrote:Parodius > Salamander > Gradius


Yup.

Also eff the walls in Gradius. Eff them harder than the hawks in Ninja Gaiden.
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Nemoide
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Re: The REAL Gradius Syndrome

by Nemoide Thu Sep 12, 2013 4:05 pm

I'm just always careful about letting my speed get too high because I'm afraid of slamming into walls?
But yeah, I've come to terms with the fact that I'm never going to beat Gradius I or II (the only ones I have).
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Re: The REAL Gradius Syndrome

by ExedExes Thu Sep 12, 2013 5:45 pm

Oh come on now. You people and your modern shmups without walls. BACK IN MY DAY, we had obstacles and we had to dodge bullets by avoiding them completely and not having some pixel-wide hitbox saving us!

So shmups that have walls nobody likes?

Good bye R-Type series, Gradius series, many other good ones too.

I will admit, 1941 Counter Attack had the right idea, by using those walls as a way for your plane to spin around and shoot and not get hurt.

Oh, and no walls in ExedExes, I think you all could handle that
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