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Re: Crimzon Clover makes it to the arcade!

Posted: Sat Jun 07, 2014 10:06 am
by DocHauser
Yes. It's a big improvement. Arcade Mode is better balanced and more challenging than the original version. Plus you have a new ship to play with and two completely new game modes (Boost and Time Attack). There's no Simple mode in this version, but Original and Boost modes both have a Novice difficulty level which is around the same level as Simple. There's an additional Training Mode to practice stages and bosses.

Graphic are sharper and you've got online leaderboards and various other things like achievements (which I'm not too bothered about, but they're there if you fancy that extra challenge).

Buy it now! :)

Re: Crimzon Clover makes it to the arcade!

Posted: Sat Jun 07, 2014 10:07 am
by dsheinem
DocHauser wrote:Yes. It's a big improvement. Arcade Mode is better balanced and more challenging than the original version. Plus you have a new ship to play with and two completely new game modes (Boost and Time Attack). There's no Simple mode in this version, but Original and Boost modes both have a Novice difficulty level which is around the same level as Simple. There's an additional Training Mode to practice stages and bosses.

Graphic are sharper and you've got online leaderboards and various other things like achievements (which I'm not too bothered about, but they're there if you fancy that extra challenge).

Buy it now! :)


on it!

Re: Crimzon Clover makes it to the arcade!

Posted: Sat Jun 07, 2014 1:54 pm
by DocHauser
Cracked 50 million in Time Attack with Type III (no death run as well). Haven't unlocked Type Z yet, but I'm getting close...

Re: Crimzon Clover makes it to the arcade!

Posted: Sat Jun 07, 2014 7:52 pm
by SpoonyBard
Just had a few minutes to play the Steam version, so I didn't get to check much. But is there an easy way to use a joystick on this version? Playing on a keyboard just doesn't work well for me.

Re: Crimzon Clover makes it to the arcade!

Posted: Sat Jun 07, 2014 11:40 pm
by noiseredux
SpoonyBard wrote:Just had a few minutes to play the Steam version, so I didn't get to check much. But is there an easy way to use a joystick on this version? Playing on a keyboard just doesn't work well for me.


I'm confused sir. I just fired up the Steam version and the 360 pad worked no problems.

EDIT: Reading comments on the Steam forums, it sounds like 360 pad works, but sticks are a problem... oddly. Hopefully that gets patched for sure, as I'd certainly prefer playing this w/ stick if possible.

Re: Crimzon Clover makes it to the arcade!

Posted: Sun Jun 08, 2014 12:53 am
by SpoonyBard
Even the pad will be a welcome change. Thanks!

Re: Crimzon Clover makes it to the arcade!

Posted: Tue Jun 10, 2014 12:38 pm
by DocHauser
76 million in Time Attack with Type Z.

Rank: Master ++ 8)

There's an achievement for getting that rank - easier to do if you're using Type Z, of course...

Re: Crimzon Clover makes it to the arcade!

Posted: Wed Jun 18, 2014 10:20 am
by DocHauser
Trying to get my name as high up on as many leaderboards as possible in this. Since you've got Novice and Arcade mode for Boost and Original, plus Unlimited and Time Attack, and a separate table for each of the 4 ships, there are 24 tables altogether (not including the ones for Stage 1 only).

So far I'm still in the top 10 for five of the tables and top 20 in another ten. And, as the song goes, fifteen out of twenty-four ain't bad. Maybe I should just concentrate on a single mode at a time, instead of trying to play them all at once :)

Best effort so far is 4th for Novice Boost using Type II, but I guess more people are probably using Type I...

Image

Re: Crimzon Clover makes it to the arcade!

Posted: Fri Aug 15, 2014 10:10 pm
by Blackbird@Degica
Hello to everyone at Racketboy! It looks like I already know some of you from shmups forum, but for those of you I don't, my name is Brad. I also go by Blackbird.

Currently I'm the community manager for Crimzon Clover World Ignition. Degica (the game's publisher) and Yotsubane (the game's creator) are really excited about the positive fan reception for this game, and want to build a great relationship with the shmup fan community. We want to continue promoting this game and bring you exciting CC WI-related content and events. Will this mean more things to explode!? I certainly hope so.

I will keep this forum posted of any new developments with this game as soon as I hear about them.

A DRM-free CC WI release on Good Old Games is confirmed, but I don't know exactly when it's coming out yet.

Until then, please feel free to contact me with any bug reports, questions, or inquiries you have regarding this game. You can also keep up with news on our Twitter, if you would prefer. https://twitter.com/CrimzonCloverWI

Go for the stars! Cheers folks =).

Re: Crimzon Clover makes it to the arcade!

Posted: Fri Aug 15, 2014 11:07 pm
by noiseredux
Welcome aboard, blackbird. The Steam port is great!