2D Shooters Invade
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Zenzizenzic
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Re: Zenzizenzic (playable!)

by Zenzizenzic Thu Aug 15, 2013 9:42 am

I’ve been thinking about new weapons to implement for a while now and I may have come across a viable one to add to the arsenal: Quake!

The Quake weapon would be a fairly close range full 360 degrees area of effect weapon. In a sphere around the player the area of effect would slow down bullets and damage enemies for as long as you keep it activated and keep the enemies and bullets in the area of effect. The longer you keep it activated, the larger the radius becomes. This means you got to stick close to enemies to damage them, but will also slow down the bullets they fire (for as long as the bullets are in the effect area, when they exit the area they resume at their normal speed), giving you the opportunity to dodge them. You could also of course just use it to find a way through an oncoming onslaught of bullets in a defensive manner.

What do you say? If you have any cool ideas about this weapon, or possibly any other weapon, drop a comment somewhere! I’d greatly appreciate your input.
Developing a twin-stick shmup dubbed Zenzizenzic.
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Zenzizenzic
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Re: Zenzizenzic (playable!)

by Zenzizenzic Mon Sep 16, 2013 6:05 am

Some news!

- New build: http://bithuffel.nl/zenzizenzic.html (balance changes, multiple fixes)
- New trailer: http://www.youtube.com/watch?v=QlF5qbNteI4
- Support Zenzizenzic on Steam: http://steamcommunity.com/sharedfiles/f ... =177371672
- Grab the soundtrack: http://bignic.bandcamp.com/album/zenzizenzic-soundtrack

Also some screens of work in progress bits:
- A new level selection screen
Image

- Screen of level 3
Image

- Screen of level 3
Image

Note that the build still only consists of a single level, which is going to be level 2. Level 1 will feature fixed bullet trajectories, level 2 aimed at location bullets, level 3 homing bullets, level 4 scaling bullets and level 5 (the final level) enemies that will use player abilities.

Give it a whirl and let me know what you think!
Developing a twin-stick shmup dubbed Zenzizenzic.
mjmjr25
 

Re: Zenzizenzic (playable!)

by mjmjr25 Mon Sep 16, 2013 1:28 pm

Keep it up...I need the reminder to eventually try this out :)
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Zenzizenzic
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Re: Zenzizenzic (playable!)

by Zenzizenzic Mon Sep 16, 2013 1:31 pm

mjmjr25 wrote:Keep it up...I need the reminder to eventually try this out :)

Haha thanks. I'll be sure to drop updates in here :)
Developing a twin-stick shmup dubbed Zenzizenzic.
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Zenzizenzic
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Re: Zenzizenzic (playable!)

by Zenzizenzic Tue Dec 03, 2013 8:36 am

Been a bit of a while, but a new beta version is up again! This time around it features level 1 and level 2. Also added a couple of new features to the menu and lots of small fixes and additions.

Grab it over here: http://bithuffel.nl/zenzizenzic
Developing a twin-stick shmup dubbed Zenzizenzic.
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sosoyo180
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Re: Zenzizenzic (playable!)

by sosoyo180 Tue Dec 03, 2013 12:04 pm

Wow, just downloaded the Beta and got by rear firmly handed to me, and I'm looking forward to more whoopings!

But seriously, great job and i'm having a lot of fun with it.
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sosoyo180
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Re: Zenzizenzic (playable!)

by sosoyo180 Tue Dec 03, 2013 12:25 pm

Ok this may seem like a foolish question, but I played 1 game, and I can't seem to find the option to play another game? All I can do is choose my level and weapons
How do I get to another game?
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Zenzizenzic
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Re: Zenzizenzic (playable!)

by Zenzizenzic Tue Dec 03, 2013 12:37 pm

sosoyo180 wrote:Ok this may seem like a foolish question, but I played 1 game, and I can't seem to find the option to play another game? All I can do is choose my level and weapons
How do I get to another game?

Thanks for checking it out and the compliments!

I'm not sure I understand. In the beta you're able to play level 1 and level 2. When you've chosen your level and weapons you hit enter or start on gamepad to start the selected level (the prompt at the top of screen at level selection tells you so).

(atm you're actually able to play lvl 3 as well, not intended haha, so I ain't going to tell how!)
Last edited by Zenzizenzic on Tue Dec 03, 2013 12:42 pm, edited 1 time in total.
Developing a twin-stick shmup dubbed Zenzizenzic.
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sosoyo180
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Re: Zenzizenzic (playable!)

by sosoyo180 Tue Dec 03, 2013 12:39 pm

Thanks for the help!

I got it working now
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Zenzizenzic
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Re: Zenzizenzic (playable!)

by Zenzizenzic Tue Dec 03, 2013 12:42 pm

sosoyo180 wrote:Thanks for the help!

I got it working now

Great! Already a good bit of feedback on making it a bit clearer on what to do in the menus :)
Developing a twin-stick shmup dubbed Zenzizenzic.
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