Super Smash Bros Melee
Super Smash Bros Melee
I got this game for 8 dollars, but I really want to know the main differences between this and Brawl before I start playing.
- YoshiEgg25
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Re: Super Smash Bros Melee
Fewer fighters (though this one has Roy and Young Link), a much weaker adventure mode, fewer stages, less music, no stage builder, and some moves are different for returning fighters (Mario has F.L.U.D.D. in Brawl, and Jigglypuff's Rest is stronger in Melee).
Not to say that it isn't a good game (which it is) and at the price you got it for, I'd suggest keeping it. It's a great game to play even if you have Brawl as well, though there is much less reason to play it. Brawl is better in almost every single way.
Not to say that it isn't a good game (which it is) and at the price you got it for, I'd suggest keeping it. It's a great game to play even if you have Brawl as well, though there is much less reason to play it. Brawl is better in almost every single way.
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Re: Super Smash Bros Melee
I agree with YoshiEgg, I'd keep it for the sake of having it, especially at the price you got it for. It's a great game, and just like the game before it, you can bust it out today and still get laughs with a few friends. I say Brawl is better in every way too though.
People say Melee is more tournament friendly and even modded Brawl to have the physics of Melee, but honestly, Brawl just like it is, I found to be way more fun and enjoyable.
People say Melee is more tournament friendly and even modded Brawl to have the physics of Melee, but honestly, Brawl just like it is, I found to be way more fun and enjoyable.
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- DomitorInvictus
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Re: Super Smash Bros Melee
It's a great game. One of my first video games for the GameCube! Personally, I have never played Brawl yet, as I do not own a Wii. But I have played Super Smash Bros for the N64 and Super Smash Bros. Melee, they both are top-notch games.
Re: Super Smash Bros Melee
Hi, new here.
I am a big fan of the Smash Bros. series and Melee has better physics than Brawl. But melee is better when you want a small change. You're better off keeping it if you got it for 8 bucks.
I am a big fan of the Smash Bros. series and Melee has better physics than Brawl. But melee is better when you want a small change. You're better off keeping it if you got it for 8 bucks.
- noiseredux
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Re: Super Smash Bros Melee
EVOLghost wrote:Hi, new here.
I am a big fan of the Smash Bros. series and Melee has better physics than Brawl. But melee is better when you want a small change. You're better off keeping it if you got it for 8 bucks.
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Re: Super Smash Bros Melee
Wow I'm actually surprised at all the praise for Brawl. Not to say it's a bad game by any means, but I'd have to say that Melee is far superior to Brawl, gameplay-wise. I remember the first time I played Brawl, I was super excited because it was a new SSB game, and upon actually playing it I was sorely disappointed.
But that's neither here nor there. Melee is a great game, and you should play the hell out of it. If you find the differences between it and Brawl too much, you can check out Brawl+ (I believe that's what it's called) which aims to bring Brawl mechanics back to what they were in Melee.
But that's neither here nor there. Melee is a great game, and you should play the hell out of it. If you find the differences between it and Brawl too much, you can check out Brawl+ (I believe that's what it's called) which aims to bring Brawl mechanics back to what they were in Melee.
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Re: Super Smash Bros Melee
the gameplay in melee is a bit faster paced that's the only difference i've noticed. that and the stages have a lot less going on in them that affects gameplay
i'd still completely recommend brawl over melee just because it renders melee obsolete; there's heaps more content, and everything that was in melee that was worth keeping was included in brawl as unlockable stages/characters.
some people argue that melee is "better" but i tend to find they just haven't played brawl enough yet; i can't see anyone not eventually coming around to it
i'd still completely recommend brawl over melee just because it renders melee obsolete; there's heaps more content, and everything that was in melee that was worth keeping was included in brawl as unlockable stages/characters.
some people argue that melee is "better" but i tend to find they just haven't played brawl enough yet; i can't see anyone not eventually coming around to it
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Re: Super Smash Bros Melee
Melee is the best game in the series IMO. It has larger playable stages and I really like using Roy and his skill set. The game doesn't have all the fancy features that brawl has, but it's pretty much the same game.
Brawl does have an online feature and that cheesy adventure mode but you won't be missing out on much. Then there is a final attack feature that is activated through a item.
Brawl does have an online feature and that cheesy adventure mode but you won't be missing out on much. Then there is a final attack feature that is activated through a item.
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- Erik_Twice
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Re: Super Smash Bros Melee
I see very little reason toplay Melee over Brawl. While it was a great evolution of the saga, it has dated pretty badly and certain design choices ended up clashing with the main design of the game.
Design-wise the unnaturally high speed of Melee, high gravity, long hitstun on attacks and combo-based gameplay directly clash with the focus of zoning and keeping your distance of Smash Bros. L-canceling and Wavedashing also add a execution barrier that adds nothing at all to the game but work.
Brawl is slower, more floaty (a bit too much perhaps), doesn't have as many combos and thus fits better with the overall design of the game, a very zoning-based fighter.
Brawl also has better balance between characters, with around 20 being viable, while Melee has always had only 7 good characters at best. Melee also had too many clones, making many characters boring to play. Brawl has some too but not as many.
The number of good stages is also higher in Brawl, Melee has 9 including counterpicks and Brawl has between 11 and 16, taking the first two groups of counterpicks and leaving the third, which isn't used too much.
Brawl also has a better presentation, with one of the best videogame soundtracks and decent graphics that may not be specially good but compared to Melee's even more outdated presentation is an improvement.
Brawl also has a lot of small stuff, like the trophies, the single-player mode, a kind of useless stage builder, more taunts and online mode that makes it feel more polished but don't add too much to the game itself on their own.
I think that's my assesment of the games.
Design-wise the unnaturally high speed of Melee, high gravity, long hitstun on attacks and combo-based gameplay directly clash with the focus of zoning and keeping your distance of Smash Bros. L-canceling and Wavedashing also add a execution barrier that adds nothing at all to the game but work.
Brawl is slower, more floaty (a bit too much perhaps), doesn't have as many combos and thus fits better with the overall design of the game, a very zoning-based fighter.
Brawl also has better balance between characters, with around 20 being viable, while Melee has always had only 7 good characters at best. Melee also had too many clones, making many characters boring to play. Brawl has some too but not as many.
The number of good stages is also higher in Brawl, Melee has 9 including counterpicks and Brawl has between 11 and 16, taking the first two groups of counterpicks and leaving the third, which isn't used too much.
Brawl also has a better presentation, with one of the best videogame soundtracks and decent graphics that may not be specially good but compared to Melee's even more outdated presentation is an improvement.
Brawl also has a lot of small stuff, like the trophies, the single-player mode, a kind of useless stage builder, more taunts and online mode that makes it feel more polished but don't add too much to the game itself on their own.
I think that's my assesment of the games.
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