by Arenegeth Thu Jan 24, 2019 8:57 am
So I started Ziggurat and...
I don't think I'll ever accept rouge-like mechanics, I don't see the point in them, they seem an artificial restriction antithetical to what I enjoy about gaming.
This game would have been so much better, if there was a checkpoint on every floor, and every time I died, I was given the option to continue, or cash out and unlock some perks. That way, the balance would still be there, you'd still have to clear an entire (random) floor in one go, you'd still be rewarded for failure by the unlocks but not necessarily punished if you forgo that for restarting.
And this is a very, very light rouge-like game, I thought I'd be fine with it, or grow to be fine with it, but it fundamentally bothers me, is not even a practical issue, since I managed to make it to the fifth floor and the boss trounced me, which makes me think the game wants to me to unlock better perks/characters/weapons before I can take him on. But it fundamentally annoys me to no end that my progress gets invalidated every time I fail, even if it really isn't, since unlocking more perks/weapons only makes me better down the line.
I think is more of an ideological dissonance, I'm a very goal oriented person, that is one of the reasons I don't play (mostly) anything multiplayer, since it lacks a very definitive beginning-middle-end compared to single player gaming.
I have to almost force myself not to circumvent the mechanics, that's not a good thing, especially since I wanted something refreshing and not stressful right now. But I will continue to trudge on and see if anything changes, but I doubt it, it is a good lesson though. If I don't manage to accept the mechanics with a rouge-like game which is as light as this, I will never accept them, so I'll know to either never play them in the future or always circumvent them when possible.
Other than that, I have a few other issues with the game. For one thing health drops seem to be annoyingly rare, at least early on and with not any relevant perk bonuses active. Certain enemies/layouts can be very unbalanced, like enemies being able to hit me through grates while I can't even see them on the other side. The FOV needed some adjusting/getting used to, but I think I got it down where I want it now. But worst of all.
I had to switch to a controller from a mouse and keyboard. This isn't the game's fault, is due to a combination of my set-up and the fact that I lack a gaming mouse and keyboard (especially keyboard). Playing an FPS on PC with a controller in 2019 is pretty sad, but I guess it can't be helped, since the alternative requires time/money/effort I can't really spare right now.