Judging by some comments, saved games are just too holy to mess with....
I was just thinking of the concept based on what I remember Roger Ebert stated when he claimed that Video Games could never be referenced as art. If I recall, he stated that Video Games ultimate goal never changed......the player always won in the end no matter what and never truly "died" or lost in a game.
The player can easily turn the game off and restart from a save point if a mistake was made.....or they can restart and grind to obtain experience to level up and eventually beat the impossible boss.
In arcades, a player can simply load the machine with quarters to see the end
It would be interesting if a game was made in which you could save in the game only if you put ALL of your other game saves as collateral.
Not for hardcore sakes.....but for a different approach on interacting with a video game.