The Philosophy, Art, and Social Influence of games
User avatar
Gamerforlife
Next-Gen
 
Posts: 10185
Joined: Thu Jul 12, 2007 5:15 pm
Location: Florida

Re: Saved games...the last option to challenge game players

by Gamerforlife Thu Mar 14, 2013 6:45 pm

Zodd wrote:
I was just thinking of the concept based on what I remember Roger Ebert stated when he claimed that Video Games could never be referenced as art. If I recall, he stated that Video Games ultimate goal never changed......the player always won in the end no matter what and never truly "died" or lost in a game.

The player can easily turn the game off and restart from a save point if a mistake was made.....or they can restart and grind to obtain experience to level up and eventually beat the impossible boss.

In arcades, a player can simply load the machine with quarters to see the end



I think it's already been well established that Ebert is an idiot, at least when it comes to his opinions on games anyway. He's on that list of well known or famous people that gamers just roll their eyes whenever they hear their names.

Since we've brought up arcade games, that was basically the same thing we're discussing in this thread. If you were a kid, and you didn't have more than fifty cents on you, when you died it was game over. No continues. No saves. So I feel like I've already had that experience in my life.

Arcade games were survival games. You either had to be really good, or have a lot of money. Otherwise, you'd never see the end of the game. Even in you had a dollar in your pocket, if it took you too long to get to that change machine, you'd have to start the game over again. Everybody remembers that experience of running out of a quarters like 7 levels into a game or having a parent forcing you to leave the arcade and being like, "NOOOOOOOOOOO!!!!".

As the machine taunted you and mocked you...

ImageImageImage
RyaNtheSlayA wrote:
Seriously. Screw you Shao Kahn I'm gonna play Animal Crossing.
User avatar
Zing
Next-Gen
 
Posts: 1870
Joined: Wed Aug 24, 2011 6:36 pm
Location: Canada

Re: Saved games...the last option to challenge game players

by Zing Thu Mar 14, 2013 7:43 pm

Since AppleQueso knows the "Jesus way to derail a thread", exactly how would Jesus derail a thread? Unless he meant unnecessarily responding to the thread to point out someone else unnecessarily responding to a thread *is* the Jesus way.

I doubt that save deletion is possible. I'd assume, and hope, that the modern consoles do not give write permissions for anyone to delete save game folders. Unless you meant that the game would delete its own saves. That sounds too frustrating. It would just encourage "cheating" by backing up saves or just not playing the game at all.
Selling half my NES/SNES/PS1 collection (ending Dec 1):
http://tinyurl.com/zingebay
AppleQueso
 

Re: Saved games...the last option to challenge game players

by AppleQueso Thu Mar 14, 2013 11:24 pm

Zing wrote:Since AppleQueso knows the "Jesus way to derail a thread", exactly how would Jesus derail a thread? Unless he meant unnecessarily responding to the thread to point out someone else unnecessarily responding to a thread *is* the Jesus way.


I said "attempt", but that was like 3 pages ago. Slow on the uptake? Now we've got an unnecessary reply to an unnecessary call out to an unnecessary reply to an unnecessary post.
Return to Games As Culture

Who is online

Users browsing this forum: No registered users and 1 guest