Page 281 of 339

Re: Games Beaten 2016

Posted: Wed Nov 02, 2016 8:45 pm
by BoneSnapDeez
First 50:
1. Tenchi Sōzō (Super Famicom)
2. Eternal Senia (Steam)
3. Tombs & Treasure (NES)
4. Magic Knight Rayearth (Super Famicom)
5. Zelda no Densetsu: The Hyrule Fantasy (Famicom Disk System)
6. Zelda II: The Adventure of Link (NES)
7. Seiken Psycho Caliber: Majū no Mori Densetsu (Famicom Disk System)
8. Deep Dungeon: Madō Senki (Famicom Disk System)
9. Deep Dungeon II: Yūshi no Monshō (Famicom Disk System)
10. Suishō no Dragon (Famicom Disk System)
11. Dandy: Zeuon no Fukkatsu (Famicom Disk System)
12. Lagoon (SNES)
13. Contra (NES)
14. Super C (NES)
15. Wonder Boy (Sega Master System)
16. OutRun (Sega Master System)
17. OutRun (Genesis)
18. Ninja Gaiden (NES)
19. Written in the Sky (Steam)
20. Wendy: Every Witch Way (Game Boy Color)
21. Mario Bros. (NES)
22. Popeye (NES)
23. Super Mario Bros. (NES)
24. Super Mario Bros. 2 (Famicom Disk System)
25. Phantasy Star II Eusis's Text Adventure (Steam - Sega Mega Drive & Genesis Classics)
26. Phantasy Star II Nei's Text Adventure (Steam - Sega Mega Drive & Genesis Classics)
27. Phantasy Star II Rudger's Text Adventure (Steam - Sega Mega Drive & Genesis Classics)
28. Phantasy Star II Anne's Text Adventure (Steam - Sega Mega Drive & Genesis Classics)
29. Phantasy Star II Huey's Text Adventure (Steam - Sega Mega Drive & Genesis Classics)
30. Phantasy Star II Kinds's Text Adventure (Steam - Sega Mega Drive & Genesis Classics)
31. Phantasy Star II Amia's Text Adventure (Steam - Sega Mega Drive & Genesis Classics)
32. Phantasy Star II Shilka's Text Adventure (Steam - Sega Mega Drive & Genesis Classics)
33. Yume Kōjō: Doki Doki Panic (Famicom Disk System)
34. Super Mario Bros. 2 (NES)
35. Super Mario Advance (Game Boy Advance)
36. Gunman Clive (Nintendo eShop)
37. Zaxxon (Xbox 360 - Sonic's Ultimate Genesis Collection)
38. Zaxxon (Atari 2600)
39. Zaxxon (Intellivision)
40. Zaxxon (ColecoVision)
41. Cosmic Avenger (ColecoVision)
42. Mr. Do! (ColecoVision)
43. Pepper II (ColecoVision)
44. Kirby's Dream Land (Game Boy)
45. Sakura Spirit (Steam)
46. Ys Eternal (PC)
47. Moon Patrol (Game Boy Color - Arcade Hits: Moon Patrol & Spy Hunter)
48. Ember Kaboom (Steam)
49. Hoshi no Kābī: Yume no Izumi no Monogatari (Famicom)
50. Guardian Heroes (Saturn)

51. Akumajō Dracula (Famicom Disk System)
52. Castlevania (NES)
53. Classic NES Series: Castlevania (Game Boy Advance)
54. Guardian Heroes (Xbox Live Arcade)
55. Metal Slug (Neo Geo MVS)
56. Metal Slug 2 (Neo Geo MVS)
57. Metal Slug 3 (Neo Geo MVS)
58. Soul of Darkness (DSiWare)
59. Code of Princess (3DS)
60. Super Mario Bros. 3 (NES)
61. Super Mario Land (Game Boy)
62. The Legend of Zelda 2: Link no Bōken (Famicom Disk System)
63. Phantasy Star Online: Blue Burst (PC)
64. Shan Gui (Steam)
65. Space Fury (ColecoVision)
66. Smurf: Rescue in Gargamel's Castle (ColecoVision)
67. Gateway to Apshai (ColecoVision)
68. MURI (Steam)
69. Pink Hour (Steam)
70. Pink Heaven (Steam)
71. Planetarian: The Reverie of a Little Planet (Steam)
72. Princess Remedy in a World of Hurt (Steam)
73. Haunted House (Atari 2600)
74. Gremlins (Atari 2600)
75. Alien (Atari 2600)
76. Xenophobe (Xbox - Midway Arcade Treasures 2)
77. Frankenstein's Monster (Atari 2600)
78. Ghost Manor / Spike's Peak (Atari 2600)
79. Higurashi When They Cry Hou - Ch.1 Onikakushi (Steam)
80. Dracula II: Noroi no Fūin (Famicom Disk System)
81. Castlevania II: Simon's Quest (NES)
82. Beneath the Cherry Trees (Steam)
83. Voices from the Sea (Steam)
84. Mushihimesama (Steam)
85. Sonic CD (Steam)
86. Shovel Knight (Wii U)

Another fiver. Oof.

Beneath the Cherry Trees
This is an odd duck. Beneath the Cherry Trees is a short and free visual novel available on Steam, with the text being a direct translation of Motojirō Kajii's famous poem. The game also serves as a sort of advertisement for the VN engine that was used to build it. There's some beautiful artwork showcased here, though it's juxtaposed oddly against the cut-and-paste nature photographs. And while the translation is solid the text has some spacing issues and the menus are a bit awkward to read. I'm still not quite sure what to make of this one. Recommended to those who enjoyed The Flowers of Robert Mapplethorpe on CD-I.

Voices from the Sea
Another free visual novel! Surely I'll run out of these eventually. Voices from the Sea is a Western game, with that recognizable pseudo-manga art style. The protagonist is a boy who has trouble fitting in. He finds a mysterious girl at the beach, who provides some much needed guidance and entertainment. The game's not a "kinetic" VN, as there are some minor choices to be made (and an inventory screen) though all roads still lead home and the game inevitably ends at the same point. The story's a bit of a tearjerker provided you're in the right state of mind.

I'm far from a shmup aficionado, but a few years ago I picked up Mushihimesama Futari at PAX East and have adored it ever since. Probably my second favorite Cave game, after DeathSmiles. I never bothered to check out its predecessor until now as, from what I recall, the PS2 port is pricey.

So, Mushihimesama is what you'd expect from Cave. It's a vertical bullet hell shmup. Hardcore fans will find lots to like about the scoring system, but for me it's all about the music and scenery. It's an exquisite game. I went through novice, normal, and arrange modes and I suppose I finished normal on a respectable amount of credits. What's with that final boss in arrange though? Seems impossible to beat without massive credit-feeding. Holy hell.

Sonic CD
So, yeah, the two people who read my posts here realize that I'm not exactly a big fan of Sonic. Most of these games, even the "classics", do nothing for me. I don't think the Sonic series is bad per se, but most entries simply don't click with me and I always feel as if I am playing these games "incorrectly."

That said, there are four Sonic games that I have enjoyed and this is one of them. Let's start with the negative: many of the features that drive me insane about "those other" Sonic games are still present here. The pacing is odd, hit control is iffy, the levels are too big for their own good, there are too many "gotcha" spring and spike traps, the bonus stages are terrible, the "gimmick" (a time travel mechanic) is poorly implemented, and the "false ending" bullshit rears its head yet again.

Wait, I said I enjoyed this though? Yeah, thankfully the annoyances - though present - are kept to a relative minimum and the game has a great "flow" to it. The graphical style is charming and the various game worlds are a sight to behold. The challenge feels spot-on, as there are no cheap (or ambiguous) boss battles this time around. And those early nineties cartoon cutscenes never fail to make me smile. I dig it. I've completed two variations of this game now, and neither one was on the Sega CD which is shameful.

Shovel Knight
Holy shit. I expected this to be good; I didn't expect it to be phenomenal.

"Retro" indie platformers are hit-or-miss and most don't come close to measuring up to the legitimate 8-bit classics. Shovel Knight, on the other hand, crushes 95% of what was released on the NES.

It's a very measured game. The developers were clearly inspired by what made the platformers of old so special and removed the more frustrating elements. The game is delightfully hard, but the ingenious checkpoint system prevents it from ever feeling like an exercise in frustration. I adore how HUGE the levels are (20 minutes each) and how they increase in complexity as the game progresses.

There are plenty of nods to retro games here, though none that feel "ironic" or forced. I laughed out loud in the first town when I saw the inhabitants scrolling by like they were on Zelda II's invisible conveyor belt.

Controls are spot-on and the exemplary music and graphics feel like they could be lifted straight from a late-era NES title. I couldn't put this one down, which is something I don't say often about a game released within the past decade.

Re: Games Beaten 2016

Posted: Wed Nov 02, 2016 10:12 pm
by Xeogred
Did the final boss theme in Shovel Knight feel like Uematsu Zeromus level wizardry all over again? That's the vibe I got. Yeah, I rarely like indie games, and Shovel Knight probably permanently ruined it forever now. Gonna take several combined miracles to reach those heights again.

Least you enjoyed Sonic CD, that one gets the punching bag treatment the most... so you're OKAY in my book for liking that one since I hold it dearly close.

Re: Games Beaten 2016

Posted: Wed Nov 02, 2016 10:22 pm
by Sarge
Yuuup. Shovel Knight is a blast. It was my game of the year when it released. You should give the Plague Knight expansion a shot, too. It completely changes how it all feels, and is a completely unique experience in its own right.

Re: Games Beaten 2016

Posted: Wed Nov 02, 2016 10:29 pm
by Xeogred
Have they put out any other DLC/extra content, or is that the one I always hear about?

Re: Games Beaten 2016

Posted: Wed Nov 02, 2016 10:51 pm
by noiseredux
There is another coming soon.

Re: Games Beaten 2016

Posted: Wed Nov 02, 2016 10:52 pm
by Sarge
Not yet, but it's coming.

EDIT: Ninja'd!

Re: Games Beaten 2016

Posted: Thu Nov 03, 2016 4:09 pm
by dsheinem
Games Beaten 2016

First 50:
Spirits of Xanadu - PC
Tales From the Borderlands: Episode 1 - PC
Operation C - Game Boy
That Dragon, Cancer - PC
Contra - NES
Super C - NES
Contra III - The Alien Wars - SNES
Tekken - PS1
The King of Fighters '99 - PS1
Street Fighter Alpha - PS1
Call of Duty: Black Ops III - PS4
Three Fourths Home - PC
Firewatch - PS4
Street Fighter V - PS4
Far Cry: Primal - PS4
Dengeki Bunko: Fighting Climax - PS3
BlazBlue: Chrono Phantasma EXTEND - Xbox One
Android Assault Cactus - PS4
Table Top Racing - Vita
The Room - iOS
JoJo's Bizarre Adventure: All-Star Battle - PS3
The Room 2 - iOS
Broforce - PS4
Toybox Turbos - PC
Peggle 2 - PS4
R-Type (R-Type Dimensions) - 360
The Room 3 - iOS
Rampage - SMS
Doom (2016) - PS4
Dungeon Siege III - - 360
Uncharted 4 - A Thief's End - PS4
NES Remix - Wii U
Moon Chronicles: Episode 1 - 3DS
Outrun 3D - 3DS
Box Boy - 3DS
Splatoon - - Wii U
Nano Assault Neo X - PS4
Mamorukun Curse! - PS3
Hyperburner - iOS
The Beginner's Guide - PC
Halo 5: Guardians - Xbox One
POP: Methodology Experiment 1 - PC
Amplitude - - PS4
Slave of God - PC
Power Drift 3D - 3DS
Bio-Hazard Battle - Genesis
Thunder Force II - Genesis
Thunder Force III - Genesis
Lightening Force - Genesis
DiRT: Showdown - PC

Battleborn - PC
140 - PC
Last Duel - Arcade (PSP)
Alien on the Run - 3DS
Undead Bowling - 3DS
Chain Blaster - 3DS
Runny Egg - 3DS
Bound - PS4
Parasite Eve - PS1
Destiny - PS4
Destiny: The Dark Below - PS4
Destiny: The House of Wolves - PS4
Destiny: The Taken King - PS4
Otomedius Excellent - 360
Crimsonland - PC
Planet of the Eyes - PC
Destiny: Rise of Iron - PS4
The Incredible Adventures of Van Helsing: Final Cut - PC
Eve Valkyrie: Gunjack - PSVR *new*
Elegy for a Dead World - PC *new*
SOMA - PC *new*
The Typing of the Dead: Overkill - PC *new*

Total: 72

Previously: 2015 2014 2013 2012 2011 2010
Catching up on the list a bit. I have a pile of things to play between now and the end of the year, so here's hoping I find the time.

Elegy for a Dead World is more interesting in concept and appearance than it is in execution. Gunjack is a great Galaga-style game if Galaga was played in VR. SOMA is really something special, and easily amongst the best things I've played this year - it has some of the best sound design of any game I've played, ever. TOTD:O is a fun romp, though I still prefer the lightgun version of the game.

Re: Games Beaten 2016

Posted: Thu Nov 03, 2016 7:58 pm
by ElkinFencer10
Games Beaten in 2016 So Far - 109

January (20 Games Beaten)
1. Shadow Warrior - Playstation 4 - January 1
2. The Order: 1886 - Playstation 4 - January 2
3. Dead Rising: Chop Till You Drop - Wii - January 3
4. NyxQuest: Kindred Spirits - WiiWare - January 4
5. Hatsune Miku: Project DIVA F 2nd - Vita - January 5
6. Shadow the Hedgehog - Gamecube - January 9
7. Fairy Bloom Freeia - Steam - January 10
8. Petit Novel Series: Harvest December - 3DS - January 13
9. Gas Guzzlers Extreme - Steam - January 14
10. Muramasa: The Demon Blade - Wii - January 16
11. Project Zero 2: Wii Edition - Wii - January 19
12. Killzone: Liberation - PSP - January 20
13. Sin & Punishment: Star Successor - Wii - January 20
14. Kirby's Epic Yarn - Wii - January 24
15. Sakura Wars: So Long, My Love - Wii - January 25
16. Corpse Party - PSP - January 25
17. Freedom Planet - Wii U - January 25
18. Earth Defense Force 2: Invaders from Planet Space - Vita - January 25
19. Silent Hill: Homecoming - Xbox 360 - January 26
20. Life is Strange - Playstation 4 - January 28

February (8 Games Beaten)
21. Corpse Party: Book of Shadows - PSP - February 2
22. Megadimension Neptunia VII - Playstation 4 - February 12
23. Dr. Discord's Conquest - NES - February 13
24. Corpse Party: Blood Drive - Vita - February 17
25. If My Heart Had Wings - Steam - February 18
26. Missing: An Interactive Thriller - Steam - February 18
27. Her Story - Steam - February 18
28. Fire Emblem Fates: Birthright - 3DS - February 26

March (8 Games Beaten)
29. Saints Row 2 - Steam - March 1
30. Saturday Morning RPG - Playstation 4 - March 3
31. Fire Emblem Fates: Conquest - 3DS - March 6
32. Donkey Kong Country: Tropical Freeze - Wii U - March 8
33. Pokken Tournament - Wii U - March 20
34. Moe Chronicle - Vita - March 22
35. Tom Clancey's The Division - Playstation 4 - March 23
36. Yoshi's New Island - 3DS - March 28

April (13 Games Beaten)
37. Alien Rage - Steam - April 1
38. Alien Breed: Impact - Steam - April 2
39. Alien Breed 2: Assault - Steam - April 3
40. Alien Breed 3: Descent - Steam - April 3
41. Bravely Second: Ballad of the Three Cavaliers - 3DS - April 6
42. Quantum Break - Xbox One - April 7
43. Sonic Boom: Rise of Lyric - Wii U - April 8
44. Akai Katana - Xbox 360 - April 9
45. Otomedius Excellent - Xbox 360 - April 9
46. Chasing Dead - Wii U - April 10
47. Fire Emblem Fates: Revelation - 3DS - April 14
48. Ratchet and Clank - Playstation 4 - April 20
49. Starfox Zero - Wii U - April 23

May (6 Games Beaten)
50. Aero Fighters 2 - NeoGeo - May 8
51. Bravely Second: End Layer - 3DS - May 11
52. Uncharted: Golden Abyss - Vita - May 15
53. Doom - Playstation 4 - May 20
54. Uncharted 4: A Thief's End - Playstation 4 - May 22
55. Teenage Mutant Ninja Turtles: Mutants in Manhattan - Playstation 4 - May 25

June (13 Games Beaten)
56. MegaTagmension Blanc + Neptune VS Zombies - Vita - June 2
57. Republique - Playstation 4 - June 3
58. Splatterhouse - Playstation 3 - June 4
59. Spec Ops: The Line - Playstation 3 - June 5
60. 1943: Battle of Midway - NES - June 6
61. Mirror's Edge: Catalyst - Playstation 4 - June 12
62. Fire Emblem: Mystery of the Emblem - SNES - June 13
63. Homefront: The Revolution - Playstation 4 - June 15
64. Gone Home - Playstation 4 - June 15
65. Double Dragon Neon - Playstation 3 - June 16
66. Vanquish - Playstation 3 - June 17
67. Epic Dumpster Bear - Wii U - June 20
68. B3: Game Expo for Bees - Wii U - June 21

July (7 Games Beaten)
69. Raiden V - Xbox One - July 16
70. Tokyo Mirage Sessions #FE - Wii U - July 16
71. Shin Megami Tensei: Persona 3 FES - Playstation 2 - July 23
72. Lost Sea - Playstation 4 - July 24
73. Far Cry Primal - Playstation 4 - July 27
74. Black - Playstation 2 - July 28
75. Until Dawn - Playstation 4 - July 31

August (15 Games Beaten)
76. Divine Sealing - Mega Drive - August 1
77. Gal*Gun: Double Peace - Playstation 4 - August 2
78. Valkyria Chronicles II - PSP - August 5
79. Breach and Clear - Vita - August 10
80. Eternal Darkness: Sanity's Requiem - Gamecube - August 12
81. Metal Gear Solid - Playstation - August 15
82. Hello Kitty Kruisers - Wii U - August 16
83. Monster Monpiece - Vita - August 17
84. Army Men: Major Malfunction - Xbox - August 17
85. Layers of Fear - Steam - August 18
86. Kirby: Planet Robobot- 3DS - August 19
87. Disaster: Day of Crisis - Wii - August 20
88. Caladrius Blaze - PlayStation 4 - August 20
89. Söldner-X 2: Final Prototype - Vita - August 22
90. Saints Row IV - PS4 - August 30

September (8 Games Beaten)
91. Hatsune Miku: Project DIVA X - PS4 - September 2
92. Attack on Titan - PS4 - September 3
93. SOMA - Steam - September 5
94. Assault Suit Leynos - PS4 - September 8
95. Attack of the Friday Monsters! - 3DS - September 17
96. The Witcher - - September 19
97. GunValkyrie - Xbox - September 21
98. P.N.03 - Gamecube - September 22

October (10 Games Beaten)
99. XCOM 2 - PS4 - October 3
100. Gears of War: Judgement - Xbox 360 - October 8
101. Ninja Pizza Girl - Wii U - October 8
102. Depth Hunter 2: Deep Dive - Steam - October 9
103. EVE: Valkyrie - PlayStation 4 - October 14
104. Gears of War 4 - Xbox One - October 18
105. Until Dawn: Rush of Blood - PlayStation 4 - October 18
106. Battlefield 1 - PlayStation 4 - October 20
107. EVE: Gunjack - PlayStation 4 - October 20
108. Titanfall 2 - PlayStation 4 - October 30

November (1 Game Beaten)
109. The Sky Crawlers: Innocent Aces - Wii - November 3

109. The Sky Crawlers: Innocent Aces - Wii - November 3


I've always been a bit of a junkie for flight combat sims, but oddly enough, I've not played many of them. The Sky Crawlers was one of the games I got as part of a Secret Santa exchange back in July from Fragems, and given that it's a genre that I love on a console that I love, it's stayed pretty high on my "to play" list. I finally got around to playing it this week.


It took me probably half of the game just to figure out if I liked it or not. This isn't an immediate gem for me, although having now finished it, I would say it qualifies as a Wii hidden gem, even if right at the cusp. The first thing that reaaaaally takes some getting used to is the controls. It says that it supports the Wii Classic Controller and the Gamecube controller, but I couldn't figure out how to make either of those work (granted, I didn't spend too much time trying); it just kept telling me to plug a Nunchuk in. Anyway, with the standard Wiimote and Nunchuk control scheme, the first awkward bit (at least for us right handers) is that it tells you to hold the Wiimote in your left hand and the Nunchuk in your right hand. Which feels EXTREMELY awkward for me. I got used to that, though. The controls, while definitely requiring three or four missions before you really get a feel for them, do work (for the most part) once you figure it out. Your throttle is controlled by the Wiimote; keep it level to go at your middle cruising speed, point it up at the ceiling to go your max speed, and point it down at the ground (or hold B) to decelerate to your minimum speed (and eventually stall if you don't accelerate). The Nunchuk controls your direction, but you don't do so with the control stick; you pull the Nuncuk back to ascend, tilt it down to descend, and tilt it to the left and right to turn left and right, respectively. The biggest problem is that the tilt controls with the Nuncuk don't feel as precise or response as I would like, but - as I've mentioned - it DOES work once you get used to it. It's just not the most natural-feeling for intuitive control scheme they could have picked.


The story is where the game lost some points with me. It's based on an anime movie (which I've never seen), so perhaps the movie actually makes sense, but just getting the story from the game feels haphazard and as if there HAD to be translation errors. From what I could gather, Japan conquered Europe sometime after the second world war (because the whole game takes place in Europe, but literally every single location and character name is traditional Japanese), and people hated peace. So two private military companies - Rostock and Lautern - start hiring pilots to fly their planes and kill each other because...I have no clue. So you're part of Rostock's elite Black Cat squadron, and there are these people called Kildren that apparently never age and I guess regenerate or reincarnate or some shit because like half a dozen of them die over the course of the story, and then identical people show up later with a different name and no memory of any of the shit that killed the dude. Like, even the characters are like "Dafuq, you dead" and the guys are like "Na fam, I don't even know yall, I just got here." And then that's sort of it. It never really gets explained beyond that. Having played the entirely 5 or 6 hour story, I can confidently say that I have no idea what the fuck was going on.


The anime cut scenes between missions were nice, though. The voice acting was okay for the most part. The writing sucked ass, though, so that sort of canceled out the decent voice acting. It all played kind of like one of those anime that are trying really hard to be serious and make some philosophical point, and you really want to stick with it, but it's kind of boring but not QUITE boring enough to flat out drop it because you REALLY want to be good. The whole thing's just awkward. If you do decide to pick this game up, skip all of the cutscenes and dialogue. Stick to blowing shit up.


Graphically, the game looks pretty good. It's not pushing the Wii's hardware to its limit or anything, but it looks good as long as you're right at extremely low altitudes; then the shoddy ground textures become extremely apparent. You also have some neat customization feature for your plane. The better you do on missions, the more points you earn, and as the points accumulate throughout your playthrough, you'll start to unlock new planes and components. You can change the engine, the wings, the armor, the cockpit, etc., all of which have different effects on your plane's stats. You also unlock different secondary weapons for each plane, and choosing those wisely can have a dramatic impact on your success or failure in a mission. If your mission to take out all aerial targets, rockets - which are air-to-surface weapons and almost impossible to aim at airborne targets - are going to be useless. Likewise, if your objective is to destroy an enemy base, the heavy cannon - which is a semi-auto weapon that deals extreme damage to airborne enemies - is going to be practically worthless.


All in all, despite being made by the same team, The Sky Crawlers is NOT Ace Combat on the Wii. It has a similar feel when you're in combat, but it's not the same, and you shouldn't go into it expecting it to feel the same. The story is garbage, but if you can find it for less than $15, it's a good flight combat sim on the Wii, and I'd recommend picking it up (maybe wait until you can find it for less than $10 if you're not a particular fan of flight combat sims or of the Wii itself).

Re: Games Beaten 2016

Posted: Thu Nov 03, 2016 10:51 pm
by Exhuminator
It's too bad you didn't see the film before playing the game, I think you'd have gotten a lot more out of it. But it's still nice to see someone play Sky Crawlers.


Having beaten quite a few (understatement) console based flight sims, there is one that continues to reign supreme for me. If you haven't played through it yet, I can't recommend this one enough:

It's truly a class act, and doesn't require having played any other games in the series to enjoy.

An old trailer:

Re: Games Beaten 2016

Posted: Fri Nov 04, 2016 1:01 am
by Kuruwin
I loved Sky Crawlers. It' simple and short but i was still a blast. I don't recall having any problems with the controls but i don't remember what control scheme i used.

It's just awesome dueling in the air while this plays

If you want a flight game with a great story then pick up the Ace Combat 4. I never finished the fifth because just coudln't beat that awful rescue mission.