Re: Games Beaten 2016
Posted: Fri Aug 12, 2016 10:51 am
1. Metal Slug (MVS)(Run and Gun)
2. Puzzle Link (NGPC)(Puzzle)
3. Illusion of Gaia (SNES)(RPG)
4. Warhammer 40,000: Rites of War (PC)(Strategy)
5. Shadowrun: Dragonfall (PC)(RPG)
6. Ultima Underworld: The Stygian Abyss (PC)(RPG)
7. Drakkhen (SNES)(RPG)
8. Flight of the Amazon Queen (PC)(Point and Click Adventure)
9. Shadowgrounds: Survivor (PC)(Top-Down Shooter)
10. Lufia & The Fortress of Doom (SNES)(RPG)
11. BioShock (PC)(FPS)
12. Jeopardy! Sports Edition (SNES)(Game Show Sim)
13. Turok: Dinosaur Hunter (PC)(FPS)
14. Thief Gold (PC)(Stealth)
15. Call of Duty 2 (PC)(FPS)
16. Might and Magic III: Isles of Terra (PC)(RPG)
17. Alone in the Dark (PC)(Survival Horror)
18. Silent Hill (PS1)(Survival Horror)
19. Sanitarium (PC)(Point-and-Click Adventure/Horror)
20. Gauntlet: Slayer Edition(PC)(Hack and Slash)
21. Mortal Kombat 3 (SNES)(Fighting)
22. Ultima II (PC)(RPG)
23. System Shock (PC)(Action RPG)
24. DOOM (PC)(FPS)
I admit, I have been looking forward to this since the game was officially announced in 2008. Why? Because Doom is what got me into the FPS genre back in 1993. The first thing my family did when we got internet access was to tie up the phone line for 24 hours so we could download Doom. Mom wasn't happy about it, but once I found myself knee deep in the dead, it was over. The FPS became a lifelong calling.
It's been nearly 25 years of blood, sweat, and gore since then, and I am happy to say that the thrills I got from showing a Cacodemon what his insides look like are still there, only now it's way more mobile in ways we could only dream of back in the early days of id. Then, the Z-Axis was actually a manipulation, a design to make you think you were running up stairs or falling into pits. You didn't so much auto-aim as shoot straight and have the game register that you were shooting an enemy above you. Now we no longer have that problem, and DOOM excels at emphasizing its vertical game. You are fast, you are agile, you can double-jump, and you're going to have to, because your enemies are also surprisingly light on their feet...or they have jet packs.
That's ok though, because you have a vast array of options for which to murder them. Some of those options are old school holdouts from the good old days. Some, like the hand grenade, became popular in subsequent years of FPS design. And some are modifications of old ideas to create something new, such as the vast array of glory kills, the chainsaw and BFG as special weapons with defined tactical purpose, and the wide array of upgrades across a variety of spectrums to make sure everyone knows just how much of a mean mother you really are. You need a full reload? Chainsaw time. You need to clear a room? BFG time. You need to give yourself some kind of modification to help shape how you play the game? You got runes, suit upgrades, and weapon mods to help shape your playstyle. Really, there are quite a few ways to get through this game and make yourself into the freaking Predator. By the time I was done, I had built myself around armor usage and infinite ammo with the chaingun on turret mode. 3 mini-guns on full bore would shred whole rooms of hellspawn like paper with that build.
I really like this game. It sates a thirst for blood. It may have a silly plot(it does), and it may be an absolute freaking beast of a game for computing power(we have entered the age where the minimum suggested requirement is 8GB of RAM and the games take up over 50GB of space. Good God), but damn does it feel good to find out what color those ugly critters' internal organs are.
And that's just the base campaign. There are also hidden unlockables offering up a variety of challenges, classic maps from Doom and Doom 2 that can be found and then played through, an entire world of user-made content to explore and mess around in, and then Deathmatch. Not multiplayer, Deathmatch. I don't care if it's a game of capture the flag, Doom gave us the name. It gets to wear the crown.
Do I have any complaints? Well, the story is silly, and a couple of times you get bogged down waiting for it. Sitting in that one guy's office as he explains plot at you was...well, it was keeping me from killing time. And yes, I played with half of the minimum required RAM. Watching the frame rate fluctuate between triple and single digits was occasionally hilarious, and having been a relatively poor kid growing up, I got used to playing newer games with older hardware. My brother once beat Aliens versus Predator 2 with a single digit framerate, I can deal with a bit of chop. Enemies did get some curious revamping, so now Pinky takes much more to kill than he used to. In fact it feels like the Revenant and the Pinky got swapped in terms of power. I remember the skeleton in boxer shorts being a much harder opponent to take out, but he's pretty much Hell's shocktrooper now. Unfortunately not everyone makes a return; so long, Arch-Vile, you've been replaced with a summoner who effectively fills your slot.
But the real test for me? I have a personal belief: any FPS is only as good as its shotgun. The double-barrel here was my go-to pain-stick, and I painted Mars a lot redder with blood thanks to it. It makes shit die. God bless buckshot.
2. Puzzle Link (NGPC)(Puzzle)
3. Illusion of Gaia (SNES)(RPG)
4. Warhammer 40,000: Rites of War (PC)(Strategy)
5. Shadowrun: Dragonfall (PC)(RPG)
6. Ultima Underworld: The Stygian Abyss (PC)(RPG)
7. Drakkhen (SNES)(RPG)
8. Flight of the Amazon Queen (PC)(Point and Click Adventure)
9. Shadowgrounds: Survivor (PC)(Top-Down Shooter)
10. Lufia & The Fortress of Doom (SNES)(RPG)
11. BioShock (PC)(FPS)
12. Jeopardy! Sports Edition (SNES)(Game Show Sim)
13. Turok: Dinosaur Hunter (PC)(FPS)
14. Thief Gold (PC)(Stealth)
15. Call of Duty 2 (PC)(FPS)
16. Might and Magic III: Isles of Terra (PC)(RPG)
17. Alone in the Dark (PC)(Survival Horror)
18. Silent Hill (PS1)(Survival Horror)
19. Sanitarium (PC)(Point-and-Click Adventure/Horror)
20. Gauntlet: Slayer Edition(PC)(Hack and Slash)
21. Mortal Kombat 3 (SNES)(Fighting)
22. Ultima II (PC)(RPG)
23. System Shock (PC)(Action RPG)
24. DOOM (PC)(FPS)
I admit, I have been looking forward to this since the game was officially announced in 2008. Why? Because Doom is what got me into the FPS genre back in 1993. The first thing my family did when we got internet access was to tie up the phone line for 24 hours so we could download Doom. Mom wasn't happy about it, but once I found myself knee deep in the dead, it was over. The FPS became a lifelong calling.
It's been nearly 25 years of blood, sweat, and gore since then, and I am happy to say that the thrills I got from showing a Cacodemon what his insides look like are still there, only now it's way more mobile in ways we could only dream of back in the early days of id. Then, the Z-Axis was actually a manipulation, a design to make you think you were running up stairs or falling into pits. You didn't so much auto-aim as shoot straight and have the game register that you were shooting an enemy above you. Now we no longer have that problem, and DOOM excels at emphasizing its vertical game. You are fast, you are agile, you can double-jump, and you're going to have to, because your enemies are also surprisingly light on their feet...or they have jet packs.
That's ok though, because you have a vast array of options for which to murder them. Some of those options are old school holdouts from the good old days. Some, like the hand grenade, became popular in subsequent years of FPS design. And some are modifications of old ideas to create something new, such as the vast array of glory kills, the chainsaw and BFG as special weapons with defined tactical purpose, and the wide array of upgrades across a variety of spectrums to make sure everyone knows just how much of a mean mother you really are. You need a full reload? Chainsaw time. You need to clear a room? BFG time. You need to give yourself some kind of modification to help shape how you play the game? You got runes, suit upgrades, and weapon mods to help shape your playstyle. Really, there are quite a few ways to get through this game and make yourself into the freaking Predator. By the time I was done, I had built myself around armor usage and infinite ammo with the chaingun on turret mode. 3 mini-guns on full bore would shred whole rooms of hellspawn like paper with that build.
I really like this game. It sates a thirst for blood. It may have a silly plot(it does), and it may be an absolute freaking beast of a game for computing power(we have entered the age where the minimum suggested requirement is 8GB of RAM and the games take up over 50GB of space. Good God), but damn does it feel good to find out what color those ugly critters' internal organs are.
And that's just the base campaign. There are also hidden unlockables offering up a variety of challenges, classic maps from Doom and Doom 2 that can be found and then played through, an entire world of user-made content to explore and mess around in, and then Deathmatch. Not multiplayer, Deathmatch. I don't care if it's a game of capture the flag, Doom gave us the name. It gets to wear the crown.
Do I have any complaints? Well, the story is silly, and a couple of times you get bogged down waiting for it. Sitting in that one guy's office as he explains plot at you was...well, it was keeping me from killing time. And yes, I played with half of the minimum required RAM. Watching the frame rate fluctuate between triple and single digits was occasionally hilarious, and having been a relatively poor kid growing up, I got used to playing newer games with older hardware. My brother once beat Aliens versus Predator 2 with a single digit framerate, I can deal with a bit of chop. Enemies did get some curious revamping, so now Pinky takes much more to kill than he used to. In fact it feels like the Revenant and the Pinky got swapped in terms of power. I remember the skeleton in boxer shorts being a much harder opponent to take out, but he's pretty much Hell's shocktrooper now. Unfortunately not everyone makes a return; so long, Arch-Vile, you've been replaced with a summoner who effectively fills your slot.
But the real test for me? I have a personal belief: any FPS is only as good as its shotgun. The double-barrel here was my go-to pain-stick, and I painted Mars a lot redder with blood thanks to it. It makes shit die. God bless buckshot.