Games Beaten 2016
Re: Games Beaten 2016
1. Xenoblade Chronicles X - Nintendo Wii U - January 3
2. Fallout 4 - Xbox One - January 20
3. Yakuza 4 - PlayStation 3 - January 29
4. Yakuza: Dead Souls - PlayStation 3 - February 5
5. Yakuza 5 - PlayStation 3 - February 27
6. The Last of Us - PlayStation 3 - February 29
7. Yoshi's Wooly World - Nintendo Wii U - March 2
8. Bayonetta - Nintendo Wii U - March 6
9. Pikmin 3 - Nintendo Wii U - March 20
10. Pokémon Yellow - Nintendo 3DS VC - April 2
11. Wolf Among Us - Xbox One - April 11
12. Chrono Trigger - Nintendo Wii Virtual Console
The day has come that I played one of the most critically acclaimed RPG's. I knew what I was getting into and went for the full clear, with all completed side stories.
Chrono Trigger, if you excuse the saying, will withstand the test of time as one of the best games of all time. The story is wonderful, the soundtrack a work of art, and the characters are dynamic and memorable. I truly appreciated the time travel aspect of it and found it to be novel, too.
This was my first 16 bit RPG I've beaten. I am pleased to have that under my belt, as I venture forward and explore the genre. 10/10.
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2. Fallout 4 - Xbox One - January 20
3. Yakuza 4 - PlayStation 3 - January 29
4. Yakuza: Dead Souls - PlayStation 3 - February 5
5. Yakuza 5 - PlayStation 3 - February 27
6. The Last of Us - PlayStation 3 - February 29
7. Yoshi's Wooly World - Nintendo Wii U - March 2
8. Bayonetta - Nintendo Wii U - March 6
9. Pikmin 3 - Nintendo Wii U - March 20
10. Pokémon Yellow - Nintendo 3DS VC - April 2
11. Wolf Among Us - Xbox One - April 11
12. Chrono Trigger - Nintendo Wii Virtual Console
The day has come that I played one of the most critically acclaimed RPG's. I knew what I was getting into and went for the full clear, with all completed side stories.
Chrono Trigger, if you excuse the saying, will withstand the test of time as one of the best games of all time. The story is wonderful, the soundtrack a work of art, and the characters are dynamic and memorable. I truly appreciated the time travel aspect of it and found it to be novel, too.
This was my first 16 bit RPG I've beaten. I am pleased to have that under my belt, as I venture forward and explore the genre. 10/10.
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Re: Games Beaten 2016
I wish I could go back and experience Chrono Trigger anew. Congrats on playing through one of the greatest JRPGs in existence.
- BoneSnapDeez
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Re: Games Beaten 2016
Chrono Trigger is pretty much the "perfect" JRPG. There really isn't anything the developers could have done better.
I've been itching to play it again, especially now that I have a copy of Radical Dreamers.
I've been itching to play it again, especially now that I have a copy of Radical Dreamers.
Re: Games Beaten 2016
It's never really been my favorite but it's something I'd still argue a 10/10 for. I tend to replay FF4, FF6, Secret of Mana, SD3, and others a lot more, but it's been so long since I've played CT... I'm now getting extra excited for another run since it'll be pretty fresh.
- BoneSnapDeez
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- Joined: Mon May 02, 2011 1:08 pm
- Location: Maine
Re: Games Beaten 2016
Oh man Blu has no idea what's ahead of him.
I feel like I've now played all the "classic" JRPGs and have to dive into obscurity for my next fix.
I feel like I've now played all the "classic" JRPGs and have to dive into obscurity for my next fix.
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Re: Games Beaten 2016
Games Beaten in 2016 So Far - 105
January (20 Games Beaten)
February (8 Games Beaten)
March (8 Games Beaten)
April (13 Games Beaten)
May (6 Games Beaten)
June (13 Games Beaten)
July (7 Games Beaten)
August (15 Games Beaten)
September (8 Games Beaten)
October (7 Games Beaten)
105. Until Dawn: Rush of Blood - PlayStation 4 - October 18
I'm a complete horror junkie. I also have a passionate love for arcade style rail shooters. I think virtual reality is the coolest thing ever. This game gives me a horror rail shooter in virtual reality. I was basically in hog heaven the entire time I was playing the game. This right here is what virtual reality is all about - scaring me shitless while making me feel like a boss dual wielding revolvers.
Until Dawn: Rush of Blood is, for the most part, related to the first Until Dawn game in name and developer only. There are some nods to the first game in the dialogue once you get like halfway in, but it's the kind of nod that one who's played the first game would immediately recognize while those who haven't wouldn't even notice. Like Stephen King's cameos in all of the movies based on his books (except the shitty Jack Nicholson version of The Shining which was SO bad that he refused to cameo). Like I said, the game is a rail shooter, and it's done by putting your character on a roller coaster in some horribly dilapidated theme park full of monsters and psychopaths. Who knows why you're there? Who cares? Just shoot shit.
The game can be played either with the DualShock 4 controller or with two PlayStation Move controllers. The game suggests that you use two Move controllers, and having played both ways, I whole-heartedly agree. PlayStation Move just gives the game a much more genuine, natural feel with the aiming, and the precision is rock solid. My only gripe with the precision has nothing to do with control scheme. My problem is that you have no crosshair. You have a light on each weapon, and lining up a shot to the center of that light give sort of the same effect as a laser sight, but it's a flashlight, and when you're moving, trying to aim at targets that are also moving, and probably freaking out a little bit, that's not exactly a pin-point accurate thing. You do, however, get a feel for aiming the weapons after the first level or two, so it's a minor gripe.
The game isn't too terribly long - probably 3 hours worth or so, I'd estimate - but arcade rail shooters aren't a genre known for game length, either. It's a shame that the use of PlayStation VR sort of precludes the option of multiplayer - one of the genre's greatest strengths - but this game is fun enough that it's totally enjoyable solo, and if you do have some friends over, you can take turns on the levels and watch each other freak out since what they're seeing is also displayed on the TV screen. If you're not into horror games or rail shooters, pass on this one, but if you like either of those things and have a PlayStation VR, I absolutely recommend this one.
January (20 Games Beaten)
February (8 Games Beaten)
March (8 Games Beaten)
April (13 Games Beaten)
May (6 Games Beaten)
June (13 Games Beaten)
July (7 Games Beaten)
August (15 Games Beaten)
September (8 Games Beaten)
October (7 Games Beaten)
105. Until Dawn: Rush of Blood - PlayStation 4 - October 18
I'm a complete horror junkie. I also have a passionate love for arcade style rail shooters. I think virtual reality is the coolest thing ever. This game gives me a horror rail shooter in virtual reality. I was basically in hog heaven the entire time I was playing the game. This right here is what virtual reality is all about - scaring me shitless while making me feel like a boss dual wielding revolvers.
Until Dawn: Rush of Blood is, for the most part, related to the first Until Dawn game in name and developer only. There are some nods to the first game in the dialogue once you get like halfway in, but it's the kind of nod that one who's played the first game would immediately recognize while those who haven't wouldn't even notice. Like Stephen King's cameos in all of the movies based on his books (except the shitty Jack Nicholson version of The Shining which was SO bad that he refused to cameo). Like I said, the game is a rail shooter, and it's done by putting your character on a roller coaster in some horribly dilapidated theme park full of monsters and psychopaths. Who knows why you're there? Who cares? Just shoot shit.
The game can be played either with the DualShock 4 controller or with two PlayStation Move controllers. The game suggests that you use two Move controllers, and having played both ways, I whole-heartedly agree. PlayStation Move just gives the game a much more genuine, natural feel with the aiming, and the precision is rock solid. My only gripe with the precision has nothing to do with control scheme. My problem is that you have no crosshair. You have a light on each weapon, and lining up a shot to the center of that light give sort of the same effect as a laser sight, but it's a flashlight, and when you're moving, trying to aim at targets that are also moving, and probably freaking out a little bit, that's not exactly a pin-point accurate thing. You do, however, get a feel for aiming the weapons after the first level or two, so it's a minor gripe.
The game isn't too terribly long - probably 3 hours worth or so, I'd estimate - but arcade rail shooters aren't a genre known for game length, either. It's a shame that the use of PlayStation VR sort of precludes the option of multiplayer - one of the genre's greatest strengths - but this game is fun enough that it's totally enjoyable solo, and if you do have some friends over, you can take turns on the levels and watch each other freak out since what they're seeing is also displayed on the TV screen. If you're not into horror games or rail shooters, pass on this one, but if you like either of those things and have a PlayStation VR, I absolutely recommend this one.
- laurenhiya21
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- Posts: 1115
- Joined: Tue Jan 28, 2014 11:20 pm
- Location: Wash-a-ton
Re: Games Beaten 2016
1/16: Diablo III (PC)
1/19: Picross E (3DS DL)
1/23: Baroque (Wii)
2/5: LocoRoco (PSP)
3/31: Picross e2 (3DS DL)
4/7: Stardew Valley (Steam)
4/8: Voices From the Sea (Steam)
4/10: X-Note (Steam)
4/11: To the Moon (Steam)
4/19: Atelier Totori: The Adventurer of Arland (PS3)
4/19: Aquapazza: Aquaplus Dream Match (PS3)
6/19: Steins;Gate (PS3)
7/11: Yoshi’s Woolly World (Wii U)
7/13: Muramasa Rebirth (Vita)
7/13: Strider 2 (PS1 Classics)
7/16: Planetarian ~The Reverie of a Little Planet~ (Steam)
7/16: Narcissu (Steam)
7/26: Crimzon Clover: World Ignition (GOG)
7/28: LocoRoco 2 (PSP)
7/30: Criminal Girls: Invite Only (Vita)
8/1: Pokemon Art Academy (3DS)
8/5: Gal*Gun: Double Peace (PS4)
8/8: Before the Echo (Steam)
8/9: Ironclad (PC DL)
8/9: Star Fox 64 3D (3DS)
8/14: Super Paper Mario (Wii)
8/15: Metal Slug (Steam)
8/17: Metal Slug 2 (Steam)
8/17: Metal Slug X (Steam)
8/18: Metal Slug 3 (Steam)
8/24: Earth Defence Force: Insect Armageddon (PS3)
8/25: The Typing of the Dead: Overkill (Steam)
8/28: Hatsune Miku Project Diva f (Vita)
8/31: Fable: The Lost Chapters (PC)
9/8: Higurashi no Naku Koro Ni - Ch.2 Watanagashi (Steam)
9/28: Hatsune Miku: Project Diva (PSP)
10/9: Gone Home (PS4)
Total: 37 games
Whoops... kept on forgetting to talk about this game. Although maybe that's partially because I'm not entirely sure how to talk about it, but I'll try anyway. Since it was a little while ago, I've completely forgotten the names of people though
Gone Home is about a girl who goes to her parents house to stay over. When she gets there, however, her parents and her sister are gone. So your job is to walk around the house and find clues to piece together what happened. Most of the stuff you can look at isn't too special, but when you find certain special clues, the sister will do a little narration of what she was doing and feeling in the past. Eventually, I was able to piece together what happened (mostly with the sister, who is the main person of interest) even though I was not able to find every piece of the special items. What I pieced together though wasn't really something that I cared for. I'm not going to go into detail, since that would ruin the whole point of playing imo, but the main characters are teens, and I find that a lot of these teen related stories are a little too drama-y I guess? I'm not saying it's bad, since it probably isn't, but this sort of subject kind of makes me groan a bit.
So while the main premise of the game didn't really click with me, I did like how the house was put together. It just felt like it almost could of been a house that was lived in but then suddenly abandoned. It's a large part of the game, so I should hope that's good at least, but I was still surprised that it didn't feel super "gamey".
So it didn't end up being a game for me, but I think if you liked Dear Esther, you probably would like this as well. I got this for free so I didn't really have anything to lose, but I doubt it's too expensive either so it might be worth a shot.
1/19: Picross E (3DS DL)
1/23: Baroque (Wii)
2/5: LocoRoco (PSP)
3/31: Picross e2 (3DS DL)
4/7: Stardew Valley (Steam)
4/8: Voices From the Sea (Steam)
4/10: X-Note (Steam)
4/11: To the Moon (Steam)
4/19: Atelier Totori: The Adventurer of Arland (PS3)
4/19: Aquapazza: Aquaplus Dream Match (PS3)
6/19: Steins;Gate (PS3)
7/11: Yoshi’s Woolly World (Wii U)
7/13: Muramasa Rebirth (Vita)
7/13: Strider 2 (PS1 Classics)
7/16: Planetarian ~The Reverie of a Little Planet~ (Steam)
7/16: Narcissu (Steam)
7/26: Crimzon Clover: World Ignition (GOG)
7/28: LocoRoco 2 (PSP)
7/30: Criminal Girls: Invite Only (Vita)
8/1: Pokemon Art Academy (3DS)
8/5: Gal*Gun: Double Peace (PS4)
8/8: Before the Echo (Steam)
8/9: Ironclad (PC DL)
8/9: Star Fox 64 3D (3DS)
8/14: Super Paper Mario (Wii)
8/15: Metal Slug (Steam)
8/17: Metal Slug 2 (Steam)
8/17: Metal Slug X (Steam)
8/18: Metal Slug 3 (Steam)
8/24: Earth Defence Force: Insect Armageddon (PS3)
8/25: The Typing of the Dead: Overkill (Steam)
8/28: Hatsune Miku Project Diva f (Vita)
8/31: Fable: The Lost Chapters (PC)
9/8: Higurashi no Naku Koro Ni - Ch.2 Watanagashi (Steam)
9/28: Hatsune Miku: Project Diva (PSP)
10/9: Gone Home (PS4)
Total: 37 games
Whoops... kept on forgetting to talk about this game. Although maybe that's partially because I'm not entirely sure how to talk about it, but I'll try anyway. Since it was a little while ago, I've completely forgotten the names of people though
Gone Home is about a girl who goes to her parents house to stay over. When she gets there, however, her parents and her sister are gone. So your job is to walk around the house and find clues to piece together what happened. Most of the stuff you can look at isn't too special, but when you find certain special clues, the sister will do a little narration of what she was doing and feeling in the past. Eventually, I was able to piece together what happened (mostly with the sister, who is the main person of interest) even though I was not able to find every piece of the special items. What I pieced together though wasn't really something that I cared for. I'm not going to go into detail, since that would ruin the whole point of playing imo, but the main characters are teens, and I find that a lot of these teen related stories are a little too drama-y I guess? I'm not saying it's bad, since it probably isn't, but this sort of subject kind of makes me groan a bit.
So while the main premise of the game didn't really click with me, I did like how the house was put together. It just felt like it almost could of been a house that was lived in but then suddenly abandoned. It's a large part of the game, so I should hope that's good at least, but I was still surprised that it didn't feel super "gamey".
So it didn't end up being a game for me, but I think if you liked Dear Esther, you probably would like this as well. I got this for free so I didn't really have anything to lose, but I doubt it's too expensive either so it might be worth a shot.
Re: Games Beaten 2016
I have Final Fantasy 3 (6) and Secret of Mana queued up next. Sad that Nintendo didn't work it out with SE about bringing their stuff over for VC.
The beginning to 6 is so awesome. And Secret of Mana has a combat system that I'm going to need a few lessons on.
This is wonderful. It really helps me appreciate what is often described as the golden age of gaming. Funny never had the SNES growing up, so I've missed it all!
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The beginning to 6 is so awesome. And Secret of Mana has a combat system that I'm going to need a few lessons on.
This is wonderful. It really helps me appreciate what is often described as the golden age of gaming. Funny never had the SNES growing up, so I've missed it all!
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Re: Games Beaten 2016
Perhaps the second-best RPG on the SNES in Final Fantasy III/VI. It's 10/10, too. And if you like Zelda, give Lufia II a try, it incorporates a lot of the puzzle-solving of it (and likely somewhat inspired Wild ARMs as well).
Secret of Mana is pretty much just "wait until you hit 100% before attacking". You can also charge up as you get weapon levels, but it takes a bit too long for the highest levels. Kind of like Cyan's SwordTech stuff, as you'll find out in FFIII.
Secret of Mana is pretty much just "wait until you hit 100% before attacking". You can also charge up as you get weapon levels, but it takes a bit too long for the highest levels. Kind of like Cyan's SwordTech stuff, as you'll find out in FFIII.