Games Beaten 2016

Anything that is gaming related that doesn't fit well anywhere else
User avatar
Exhuminator
Next-Gen
Posts: 11573
Joined: Tue Apr 30, 2013 8:24 am
Contact:

Re: Games Beaten 2016

Post by Exhuminator »

Ex's 2016 beat list:
1. Mega Man ZX Advent|DS|2007|platformer|8h|7/10
2. King's Field III: Pilot Style|PS1|1996|dungeon crawler|1h|8/10
3. Sleeping Dogs|360|2012|action-adventure|20h 45m|8/10
4. Sleepings Dogs: NiNP DLC|360|2012|action adventure|1h 22m|5/10
5. Chikyuu Kaihou Gun ZAS|GB|1992|shmup|33m|8/10
6. Vattle Giuce|GB|1991|shmup|45m|5/10
7. MechWarrior 2 (Clan Wolf)|PS1|1997|mech sim|2h 35m|7/10
8. Gradius: The Interstellar Assault|GB|1992|shmup|27m|8/10
9. SolarStriker|GB|1990|shmup|23m|7/10
10. Fatal Fury: Wild Ambition (Arcade Mode)|PS1|1999|fighter|45m|6/10
11. Dead or Alive (Arcade Mode)|PS1|1998|fighter|23m|5/10
12. Asuka 120% Burning Festival Final (Arcade Mode)|PS1|1999|fighter|26m|8/10
13. Soul Blade (Arcade Mode)|PS1|1997|fighter|18m|9/10
14. Trax|GB|1991|shmup|23m|7/10
15. Street Fighter: The Movie (Arcade Mode)|PS1|1995|fighter|36m|5/10
16. Warpath: Jurassic Park (Arcade Mode)|PS1|1999|fighter|17m|4/10
17. Psychic Force (Arcade Mode)|PS1|1997|figher|22m|7/10
18. Touki Denshou: Angel Eyes (Arcade Mode)|PS1|1997|fighter|27m|7/10
19. Advanced V.G. 2 (Arcade Mode)|PS1|1998|fighter|15m|8/10
20. StarHawk|GB|1993|shmup|1h 15m|4/10
21. Nemesis|GB|1990|shmup|28m|7/10
22. Cardinal Syn (Arcade Mode)|PS1|1998|fighter|54m|7/10
23. Street Fighter EX Plus Alpha (Arcade Mode)|PS1|1997|fighter|15m|7/10
24. Street Fighter EX 2 Plus (Arcade Mode)|PS1|1999|fighter|22m|8/10
25. Battle Unit Zeoth|GB|1991|shmup|24m|6/10
26. Soul Calibur IV (Arcade Mode)|360|2008|fighter|12m|9/10

Image
27. Mercenary Force|GB|1990|shmup|54m|5/10
ImageImageImage
In Mercenary Force you hire mercenaries and lead them across Japan killing warriors, monsters, ghosts, and demons.

The action is shmup style with a strategy twist. You can have a party of up to four mercs, each with their own respective powers and attack style. You pick out the mercs you want to use, buy as many health points as you can afford for them, and then march on killing and collecting yen. The yen is used to restock lost mercs or to simply heal the ones you already have. You can also at any time change the formation of your merc party for strategic advantage. Each merc has a suicide super move you can invoke whenever you wish. The suicide super moves are very powerful but the merc of course dies as soon as its over. There are shops along the way that offer healing aids and bonus games for your hard won yen.

This all sounds interesting sure, but in reality Mercenary Force is a boring game. With bland levels, unimpressive enemies, and simple bosses the action feels stale fast. Worse yet the actual pace of Mercenary Force is excruciatingly lethargic. Levels just drag on and on, at a speed that would embarrass a snail. For all the merc squad options you have, it just boils down to having as many hit points as you can, and keep on firing in a straight line as fast as you can. The most hectic part of the gameplay itself is actually trying to collect yen before it disappears.

I will say that Mercenary Force has a consistent theme in its well crafted yet utilitarian graphics. You certainly do "feel" like you're marching across Japan from an environmental aesthetics perspective. Many of the baddies are lifted straight from Japanese mythology and look the part despite such limited pixels. Unfortunately the music and sound effects are way below average, and you will be very tired of hearing that one main theme over and over. Overall Mercenary Force has some nice ideas, but in execution it's far too simplistic, repetitive, and slow, for how long it takes to finish.
Last edited by Exhuminator on Mon Feb 01, 2016 5:49 pm, edited 3 times in total.
PLAY KING'S FIELD.
MrPopo
Moderator
Posts: 23908
Joined: Tue Aug 26, 2008 1:01 pm
Location: Orange County, CA

Re: Games Beaten 2016

Post by MrPopo »

This massive number of GB titles is like a revival of Noise's GB project.
Image
Blizzard Entertainment Software Developer - All comments and views are my own and not representative of the company.
User avatar
Exhuminator
Next-Gen
Posts: 11573
Joined: Tue Apr 30, 2013 8:24 am
Contact:

Re: Games Beaten 2016

Post by Exhuminator »

MrPopo wrote:This massive number of GB titles is like a revival of Noise's GB project.

Yeah I'm about some Game Boy this year. There's plenty of GB/GBC/GBA games I've always meant to play, and many of them are quite short and indeed entertaining. Lotsa good games to play for a day or three and actually finish, without requiring a serious life investment just to reach the credits.* And some of these GB shmups have actually been a lot of fun! 8)


*I know there are some RPGs on Game Boy that would take a long time to beat. I'm just talking about GB action games in general.
PLAY KING'S FIELD.
User avatar
Sarge
Next-Gen
Posts: 7276
Joined: Thu Mar 14, 2013 12:08 pm

Re: Games Beaten 2016

Post by Sarge »

Now you know why I get on my NES kicks! :)

Actually, most Game Boy RPGs are also relatively short. Certainly not the monsters of today. My favorite traditional RPG is probably Final Fantasy Legend II, aka SaGa 2. It should also be noted that Final Fantasy Adventure is still better than its remake on GBA.
User avatar
Exhuminator
Next-Gen
Posts: 11573
Joined: Tue Apr 30, 2013 8:24 am
Contact:

Re: Games Beaten 2016

Post by Exhuminator »

I'm hoping to finish two Game Boy RPGs this year:
Image
Already beat this on NES, but the GB version has extra levels.

Image
For Dragon Quest II, I already beat Dragon Quest I on this cart.
PLAY KING'S FIELD.
User avatar
Sarge
Next-Gen
Posts: 7276
Joined: Thu Mar 14, 2013 12:08 pm

Re: Games Beaten 2016

Post by Sarge »

Well, I don't think the first really counts, although it has RPG elements. The second is good stuff, although I've not played through the GB/GBC iteration. (I'm pretty sure this one could run on the plain GB as well.) It also reminds me that I've got a 2/3 finished DQ2 run on SNES...
User avatar
Sarge
Next-Gen
Posts: 7276
Joined: Thu Mar 14, 2013 12:08 pm

Re: Games Beaten 2016

Post by Sarge »

January:
1) Bonk's Adventure (NES)
2) Little Samson
3) Holy Diver
4) Holy Diver (legit!)
5) Mitsume Ga Tooru
6) TMNT II: The Arcade Game (NES)
7) Mighty Final Fight
8] Mike Tyson's Punch-Out!!
9) Monster In My Pocket
10) Battle of Olympus
11) Gunstar Heroes (repeat)
12) Dragon Age: Inquisition
13) Dragon Age: Inquisition - Trespasser
14) Captain America and the Avengers (NES)
15) StarTropics
16) Double Dragon II: The Revenge (NES) (save states)
17) Double Dragon II: The Revenge (NES) (legit)
18) Crisis Force
19) Esper Dream 2
20) Felix the Cat
21) Moon Crystal
22) Panic Restaurant
23) Frankenstein (NES)
24) Crystalis
25) Nekketsu Kakutou Densetsu

26) Killer Instinct (GB)

So just bringing up KI made me want to go play it, make sure I wasn't spouting untruth about the Game Boy version. And yep, it's pretty much exactly how I remember. There's a bit of challenge there in that I've never completely figured out the combo strings in the main versions, much less when it's reduced to two buttons. Although I believe the way things are set up, you hold away + a button for fierce, neutral for medium, and towards + a button for quick hits. It mostly works, but it also leaves you a little more open if you're going for anything other than strong attacks, and it also means that retaliating while blocking can be tricky because you're going to end up busting out moves with a long windup.

As for my run, it took me 13 continues to get through. Most of those were on Jago towards the end. He's got just the right moveset to counter what I was doing with B. Orchid, so it took some very defensive tactics. Jump-ins are the wrong idea since he's got his own Dragon Punch variant, and he's also got that kick move to close space.

I get all the way to Eyedol, and took him out on the third go. Not too bad. I found a pretty exploitable pattern where you do the tiger charge move, and if it doesn't hit, immediately jump away. Rinse and repeat. You'll get hit occasionally, but between chip damage and catching him in jumps, or better yet, when he tries to charge (yay, combo time!), it's pretty simple.

I actually think that if I could figure out the combo system, I might enjoy it even more, but as it is, it's a surprisingly faithful port of a game that originally ran on ridiculously more powerful hardware.
User avatar
BoneSnapDeez
Next-Gen
Posts: 20116
Joined: Mon May 02, 2011 1:08 pm
Location: Maine

Re: Games Beaten 2016

Post by BoneSnapDeez »

I plan on hitting up Dragon Warrior II later in the year, but on NES.
User avatar
prfsnl_gmr
Next-Gen
Posts: 12198
Joined: Mon Jun 01, 2009 10:26 pm
Location: Charlotte, North Carolina

Re: Games Beaten 2016

Post by prfsnl_gmr »

BoneSnapDeez wrote:I plan on hitting up Dragon Warrior II later in the year, but on NES.


Me too (but on GBC, like Exhuminator). Let me know when you start it up!
MrPopo
Moderator
Posts: 23908
Joined: Tue Aug 26, 2008 1:01 pm
Location: Orange County, CA

Re: Games Beaten 2016

Post by MrPopo »

BoneSnapDeez wrote:I plan on hitting up Dragon Warrior II later in the year, but on NES.

I look forward to hearing the tales of your exploits. Beating it on the NES (with no save states) is one of my proudest NES achievements.
Image
Blizzard Entertainment Software Developer - All comments and views are my own and not representative of the company.
Post Reply