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o.pwuaioc
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Re: Random Gaming Thoughts

by o.pwuaioc Fri Jul 10, 2020 5:47 pm

Ziggy587 wrote:
o.pwuaioc wrote:I disagree with this, actually. Gamestop's model had been suffering for years. They were at some point losing money on game sales, and internal projections indicated that they'd be bankrupt already if they hadn't introduced all the "memorabilia" (aka toys and overpriced branded clothes) to their stores. Now they're suffering even more with the decay of physical media.


Oh, I didn't realize this... Good! :D


They also tried to argue they were "essential services" here in New York when everyone got shut down, but that didn't last.

https://www.cnn.com/2020/03/20/tech/gam ... index.html

Yeah, I also have no love for them. I think I picked up some decent Wii and PS2 titles about 8+ years ago, but otherwise I haven't bothered with them at all. I wasn't surprised at all when I saw their numbers and the direction they were going to take (and subsequently took).
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RCBH928
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Re: Random Gaming Thoughts

by RCBH928 Sat Jul 11, 2020 6:55 am

o.pwuaioc wrote:Yeah, I also have no love for them. I think I picked up some decent Wii and PS2 titles about 8+ years ago, but otherwise I haven't bothered with them at all. I wasn't surprised at all when I saw their numbers and the direction they were going to take (and subsequently took).


I don't understand their business model, they sell videogames and so does every major market. They sell used games, but it more convenient to get it online, I am sure the selection is larger and you can pick the price you like. They buy your used games, but if you sell them on ebay you can get the price you want not undervalued one. I imagine only little kids are in awe when they go into a full videogame store, and unaware parents find used games for cheaper than new in their local Walmart, maybe thats what keeps their business going?

Ziggy587 wrote:That's awesome, but it doesn't make up for some of the things Game Stop has done nation wide over the years. Most notably from a collector's stand point, throwing out cases and boxes.


I never got that point, why through something of value?

Forlorn Drifter wrote:Even then, it varies by location. I love my local Gamestop- I went to high school with the guy who manages it now, and he does really great there. He’ll set aside games for the big buyers, and he also will get a new case and professionally print a cover for any used games that come in with out.


What I hear is that Gamestop branches are very badly managed, the place smells, the workers are incompetent, the selection is bad, and no price advantages, AKA last days of Radioshack stores. Just the impression that I got.
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Re: Random Gaming Thoughts

by Ziggy587 Sat Jul 11, 2020 8:34 am

RCBH928 wrote:I never got that point, why through something of value?


Because it wasn't value to them, just to us (collectors). They would make the same money if they sold a used console in their white GameStop refurbished box or the original box. So they decided to toss original console boxes. It kind of makes sense, from a business stand point at least. Their branded refurbished boxes were smaller and easier to pack the items into than the factory boxes. So, less labor (money) and less space taken up in the store (also equates to money). Tossing the cases and manuals to all games under X dollars (I forget the exact amount, I think it was $10?) was so that they could blow them out as disc only. THAT, I don't fully understand. It took up less space in the store, for sure, they were able to fit HUNDREDS of discs in a small bin right in front of the door instead of taking up a lot of shelf space. So that I get. But don't CIB copies of games sell easier than disc only copies? I'd like to know all of the reasons behind this decision, but it doesn't matter. What it boils down to is that GameStop doesn't care about collectors. If they did, they wouldn't have ever put stickers on artwork or sell opened copies of games as "new" (I mean, at least knock $5 off for crying out loud). But yeah, I'm pretty sure the disc-only thing was just to make room in the stores, as most GameStops are in really small suites and always very cramped.

I wonder what that conversation was like. "Hey, we need to clear out PS2 games to make room in the stores for the new generation games. So, let's run a blow out sale. 25-75% off? Or buy 2 get one free?" ... "No, you idiot! Just throw out all the cases and manuals, cram them into a bin and sell them as disc only for the same price!" Mwauh-hahaha!"
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Re: Random Gaming Thoughts

by opa Sat Jul 11, 2020 8:55 am

I'm convinced that 99% of the populace that purchases video games does not care about the case or other inserts. I've seen loose Switch games for sale less than two weeks after a game released. How on earth do you toss the case that quickly?
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Re: Random Gaming Thoughts

by isiolia Sat Jul 11, 2020 9:32 am

RCBH928 wrote:I don't understand their business model, they sell videogames and so does every major market. They sell used games, but it more convenient to get it online, I am sure the selection is larger and you can pick the price you like. They buy your used games, but if you sell them on ebay you can get the price you want not undervalued one. I imagine only little kids are in awe when they go into a full videogame store, and unaware parents find used games for cheaper than new in their local Walmart, maybe thats what keeps their business going?


For Gamestop itself, preowned items are preferable as they make more money selling them. IE, for sake of example, they might sell a recent game for $60 new and $55 used, a little less if you have their rewards club card. The wholesale on that $60 copy was probably $50-55 (per this article), whereas they probably gave $20-25 in credit for the used one. Obviously, the store would rather make $30+ on a sale rather than $5.

On the customer side, sure, you're almost always going to get more if you go sell your stuff yourself. At that point though, you need to go through the trouble of listing your items, waiting for there to be interest, and then meeting up with buyers or shipping them. Not taking that copy of The Last of Us 2 with you to the store as a $20-off coupon, which is more Gamestop's model.

It's a system that works fine for some customers, usually repeat ones. They're spending less out of pocket to head home with a fresh set of games. While the customer experience will vary, having at least some good Game Advisors (or whatever they're called now) actually doling out decent advice isn't that uncommon. The ideal situation is sort of that old-school video rental, where you might have a knowledgeable staff helping customers find something they'll like.
Obviously, not everyone wants or needs that, and may prioritize New or mint condition merchandise that is less important to Gamestop's model.

I never got that point, why through something of value?


They don't tend to do that for valuable items. I've only seen them do it for things like under-$10 games for a previous generation console, because they simply don't have the space for them otherwise. Nice as it might have been to go buy 99-cent copies of Madden purely for the cases, it wasn't an option for long :lol:

What I hear is that Gamestop branches are very badly managed, the place smells, the workers are incompetent, the selection is bad, and no price advantages, AKA last days of Radioshack stores. Just the impression that I got.


There are good and bad employees there. The consistent thing is that corporate treats them all like garbage. Ultimately though, their business model is simply dated. Other companies offer a form of trade-in or preowned prices now too, but the real thing is the shift to digital. Setting aside the convenience, the folks that might otherwise be going in and fueling Gamestop's stock of used games can now subscribe to PSNow or Games Pass, or have a library of games they got free from PS+ or XBL Gold.

You really had it right initially - Gamestop is facing a lot of the same problems that Blockbuster did. They're likely going to go the same way, though there's still the chance they'll figure out a different niche.
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Re: Random Gaming Thoughts

by Ziggy587 Sat Jul 11, 2020 9:43 am

opa wrote:I'm convinced that 99% of the populace that purchases video games does not care about the case or other inserts. I've seen loose Switch games for sale less than two weeks after a game released. How on earth do you toss the case that quickly?


Right, I was gonna mention that too. Collectors are out numbered by gamers that will sell off all of there games and hardware from the previous generation as soon as they get the new console. And/or "age out" of playing video games. These people don't care about cases and manuals.
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Re: Random Gaming Thoughts

by alienjesus Sat Jul 11, 2020 10:22 am

Ziggy587 wrote:
opa wrote:I'm convinced that 99% of the populace that purchases video games does not care about the case or other inserts. I've seen loose Switch games for sale less than two weeks after a game released. How on earth do you toss the case that quickly?


Right, I was gonna mention that too. Collectors are out numbered by gamers that will sell off all of there games and hardware from the previous generation as soon as they get the new console. And/or "age out" of playing video games. These people don't care about cases and manuals.


Yeah, this seems to just be a US phenomenon from my experience though. Disc only games being sold is a real rarity here in the UK, and whilst loose DS cartridges etc are a bit more common, it's still a tiny minority of the games. As soon as boxes stopped being cardboard and started being plastic, most people here kept hold of them.

Manuals though, those are fairly likely to missing :lol:
Last edited by alienjesus on Sun Jul 12, 2020 6:15 am, edited 2 times in total.
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Segata
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Re: Random Gaming Thoughts

by Segata Sat Jul 11, 2020 10:50 pm

opa wrote:I'm convinced that 99% of the populace that purchases video games does not care about the case or other inserts. I've seen loose Switch games for sale less than two weeks after a game released. How on earth do you toss the case that quickly?

I feel like this is mainly a western/US thing. Importing Japanese games on the cheap and they have everything included quite often. They seem to treat things better.
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Ziggy587
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Re: Random Gaming Thoughts

by Ziggy587 Sun Jul 12, 2020 8:16 am

Cart-only is way more common than disc-only. Starting with discs, people were a lot less likely to loose the case since discs are so much more fragile than carts. So that's a US thing, too. Carts that came in boxes I can kind of understand. You buy something, you throw out the box that it came in. Video games were no exception to this mentality. That's why I have hardly any SNES boxes from games that I got in my youth, my parents put them in the garbage. So sad. They probably thought the same thing with the manuals. If you buy a toaster, you throw out the box and the instructions that came with it. After a while, they probably figured, "He knows how to play the game now, he doesn't need the manual anymore." Again, disc based games are way more likely to have the manual since they had a case to keep them safe in. For cardboard box games, once that box was gone there was no where to keep the manual from getting lost or thrown away. Still, it's a little more common to find disc based games with missing manuals than it is to find them disc-only.

It's different now, though. Now that people know that there's a second hand market for video games they are a lot more likely to keep them in better condition. 80's and 90's kids are now adults that are gamers or have children that are gamers. So we know not to loose the box or the manual. But in the 80's and 90's, our parents didn't know this and had the "throw out the box it came in" and "you don't need the instruction manual anymore after you know how to work it" mentalities. The parents of 80/90's kids also viewed video games as toys, which is something that gets thrown out or given away when the kid gets older.

Another thought with manuals... Collectors are going to need a database or something to know what came with games. I noticed that starting with the PS3 not all physical copies of games included a manual. I guess some developers figured since they have a digital manual for the digital copy of the game, just use the digital manual for the physical copy of the game and save some money. So years later, how are you suppose to know if a game is missing the manual or if it simply never had one?
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Re: Random Gaming Thoughts

by RCBH928 Sun Jul 12, 2020 8:29 am

If they are throwing manuals and covers for shovelware games thats understandable but I think games like The Legend of Zelda: Twilight Princess would still fetch more money CIB than in a nylon wrapper. Unless there is some sort of a culture clash where Americans value disc only just as much as CIB.

Speaking of shovelware, have we seen the end of it? Last I heard of it was on the Wii. I always wondered who bought that stuff, my only guess its children who are attracted to the cover art(I did when I was younger, still sucker for graphics though).
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