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noiseredux
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Re: NBA Jam Wii

by noiseredux Tue Oct 05, 2010 4:24 pm

it got 15 pages of hype in this thread:

http://www.racketboy.com/forum/viewtopi ... 18&start=0

:lol:
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YoshiEgg25
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Re: EA Sports Bringing Back NBA Jam For Wii

by YoshiEgg25 Tue Oct 05, 2010 6:09 pm

I'm really bummed that I didn't bring my Wii, as this looks like one of the premier games for the system.

Also, did you see the secret characters? Michelle Beadle and Colin Cowherd! :O
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fastbilly1
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Re: EA Sports Bringing Back NBA Jam For Wii

by fastbilly1 Wed Oct 06, 2010 10:03 am

Im getting a copy today, depending on work. Hoping for arcadestick support
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MrPopo
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Re: EA Sports Bringing Back NBA Jam For Wii

by MrPopo Wed Oct 06, 2010 11:28 am

It has arcade stick support, since it uses classic controller d-pad and left stick. I've found that I actually do better using Wiimote + Chuck; the controls are not remappable and so I keep going back to the original SNES control scheme and it screws me up. On a classic controller it's L = turbo, B = pass, A = steal/shove/spin/crossover (last two are offensive counters to each defensive move), Y = shoot/pump fake/jump, X = pump fake. I'm used to it being AB = shoot/jump, XY = steal/shove, LR = turbo, so I end up finding myself jumping every so often when I want to be stealing and then it's my CPU partner vs. the AI, and he doesn't do so well.
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Re: EA Sports Bringing Back NBA Jam For Wii

by fastbilly1 Wed Oct 06, 2010 12:41 pm

Popo I think I love you
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dsheinem
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Re: EA Sports Bringing Back NBA Jam For Wii

by dsheinem Wed Oct 06, 2010 12:51 pm

MrPopo wrote:It has arcade stick support, since it uses classic controller d-pad and left stick. I've found that I actually do better using Wiimote + Chuck; the controls are not remappable and so I keep going back to the original SNES control scheme and it screws me up. On a classic controller it's L = turbo, B = pass, A = steal/shove/spin/crossover (last two are offensive counters to each defensive move), Y = shoot/pump fake/jump, X = pump fake. I'm used to it being AB = shoot/jump, XY = steal/shove, LR = turbo, so I end up finding myself jumping every so often when I want to be stealing and then it's my CPU partner vs. the AI, and he doesn't do so well.


so no TAG mode?
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pepharytheworm
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Re: EA Sports Bringing Back NBA Jam For Wii

by pepharytheworm Wed Oct 06, 2010 2:27 pm

dsheinem wrote:
MrPopo wrote:It has arcade stick support, since it uses classic controller d-pad and left stick. I've found that I actually do better using Wiimote + Chuck; the controls are not remappable and so I keep going back to the original SNES control scheme and it screws me up. On a classic controller it's L = turbo, B = pass, A = steal/shove/spin/crossover (last two are offensive counters to each defensive move), Y = shoot/pump fake/jump, X = pump fake. I'm used to it being AB = shoot/jump, XY = steal/shove, LR = turbo, so I end up finding myself jumping every so often when I want to be stealing and then it's my CPU partner vs. the AI, and he doesn't do so well.


so no TAG mode?


I thought you lost all interest in the Wii version? That looks like interest to me, is there still hope?
Last edited by pepharytheworm on Wed Oct 06, 2010 2:52 pm, edited 1 time in total.
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MrPopo
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Re: EA Sports Bringing Back NBA Jam For Wii

by MrPopo Wed Oct 06, 2010 2:47 pm

No TAG mode, but I don't even think that the 360/PS3 will have it either.

Also, Fast, ZL will also be turbo (can't remember the exact layout of an arcade stick atm). Either L or ZL. R and ZR are dead buttons.
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dsheinem
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Re: EA Sports Bringing Back NBA Jam For Wii

by dsheinem Wed Oct 06, 2010 3:36 pm

pepharytheworm wrote:
dsheinem wrote:
MrPopo wrote:It has arcade stick support, since it uses classic controller d-pad and left stick. I've found that I actually do better using Wiimote + Chuck; the controls are not remappable and so I keep going back to the original SNES control scheme and it screws me up. On a classic controller it's L = turbo, B = pass, A = steal/shove/spin/crossover (last two are offensive counters to each defensive move), Y = shoot/pump fake/jump, X = pump fake. I'm used to it being AB = shoot/jump, XY = steal/shove, LR = turbo, so I end up finding myself jumping every so often when I want to be stealing and then it's my CPU partner vs. the AI, and he doesn't do so well.


so no TAG mode?


I thought you lost all interest in the Wii version? That looks like interest to me, is there still hope?


I want to know if I should pick it up in a bargain bin some day.
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Weekend_Warrior
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Re: EA Sports Bringing Back NBA Jam For Wii

by Weekend_Warrior Wed Oct 06, 2010 4:27 pm

NO TAG MODE?

Wow. I can understand an arcade port not having a Tag Mode (like NBA Hangtime), because it's based on the arcade game experience. But this new one wasn't released in the arcades - it's a game made exclusively for the home console, so not having a Tag Mode is bunk!

Why EA... why must you take every decent game franchise and find a way to ruin it?
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