alienjesus wrote:Sorry, I can’t tell which part of your post is a joke. Is Teleroboxer a mech? If so, that’ll be the second pre 2000 mech game that I forgot I owned and have played. I didn’t think I’d played any until this discussion started.
The manual refers to them as "robots", and doesn't say how large they are.
It does say the robots mimic the moves of their human controllers.
Now, I've always understood mechs as machines the pilot sits inside of, but! I am cool with folks playing Teleroboxer for PMM for reasons. First off, the Virtual Boy always deserves more love, always. Secondly, Teleroboxer is a cool game (and tough). Thirdly, I'd much rather come down like a sack of tasty gummy gavels than obstinate hammers. Fourthly, I want people to have fun in March! I don't want folks driving themselves crazy trying to decide what a "mech" truly is. Fifthly, uh... well, I just wanted to keep this reason train going but I'm out of track now.
alienjesus wrote:The Mystical Ninja 2 starring Goemon (N64). Impact counts as a mech right?
IIRC you only control Impact at certain points in the game right? My vision for a "mech" game, is you are always controlling a mech(s) (like 90% of the time at least).
But!
I'm not shooting to be a super hardass with March's TR. I mean, being a super hardass is my default modus operandi, yes. But in this instance, not at the risk of ruining people's fun. I certainly want folks to try and adhere to whichever theme wins for March. Yet the last thing I want is folks feeling left out in the cold, or feeling like they have to have a peer jury from the Supreme Court of Retro Gaming Law judge their picks' viability. I'm far more interested in us living it up playing retro games, than I am beating us down with strict rules. Let's just do the best we can, and have a good time.