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Re: Together Retro: ZAMN / Silent Hill 2

Posted: Sun Oct 13, 2013 11:12 am
by Damm64
Ack wrote:
jay_red wrote:
AppleQueso wrote:SH2:

The clunky combat controls are supposed to encourage you to avoid combat actually. Running away is almost always a better option, frankly you shouldn't be trying to kill things unless they're blocking your way or you need to clear a room or something.

I usually play the games with action level on "hard", which bumps up the enemy count and makes them tougher to kill, so I obviously don't mind the combat.


Well this could make it a little more tolerable, I thought the enemies would chase you if you just passed them.


I remember the first time i played this, i was killing EVERYTHING I SAW with that stick just to "save" ammo, at the end of the appartment section i have like 100+ pistol bullets on my inventory. That's how i ruin survival horror games... over stock ridiculous amounts of ammo.

Maybe i'll try to re-play SH2... i didn't try any games on together retro this year :?

Re: Together Retro: ZAMN / Silent Hill 2

Posted: Mon Oct 14, 2013 12:25 pm
by Hatta
I found some time to play ZAMN a bit this weekend. Best score was 130565, made it to level 20.

I really wish there were more buttons to assign weapons to. Or even just a menu I could look at so I don't accidentally go past the weapon I want.

That giant baby is hard. The best way I've found to deal with it was to use 2 red potions and just wail on it. After that, I can take it out with coke cans if I'm quick. If not, a pandoras box or two will finish it off. Also, using the speed sneakers at the very beginning is great to get the victims before the baby stomps them.

Re: Together Retro: ZAMN / Silent Hill 2

Posted: Mon Oct 14, 2013 12:32 pm
by Violent By Design
How many levels is ZAMN?

Re: Together Retro: ZAMN / Silent Hill 2

Posted: Mon Oct 14, 2013 1:30 pm
by Hatta
48 normal levels, 7 bonus levels, and then it wraps around at the end?

Re: Together Retro: ZAMN / Silent Hill 2

Posted: Mon Oct 14, 2013 1:32 pm
by Ack
Violent By Design wrote:How many levels is ZAMN?


55 overall levels(including bonus levels). I've beaten it, but it was during summer breaks as a kid and had a lot of free time to sink into it.

And for you SH2 players, AMMUNITION IS FOR BOSSES ONLY! YOU WILL NEED IT! Ok, maybe I don't need to make that in all caps, but seriously, all those bullets you are walking around with? You're going to need to hold onto those for the boss fights. They're not impossible with only melee, but they are significantly easier when you have bullets to rely on. And some of the bosses can absorb punishment like a sponge(PH is a fucking hoss, trust me), so don't go wasting them on the trash enemies that wander around. Only use a bullet if you absolutely have to.

And for the record, I tend to use the knife a lot in Resident Evil.

Re: Together Retro: ZAMN / Silent Hill 2

Posted: Mon Oct 14, 2013 1:45 pm
by Opa Opa
Ack wrote:
55 overall levels(including bonus levels). I've beaten it, but it was during summer breaks as a kid and had a lot of free time to sink into it.

And for you SH2 players, AMMUNITION IS FOR BOSSES ONLY! YOU WILL NEED IT! Ok, maybe I don't need to make that in all caps, but seriously, all those bullets you are walking around with? You're going to need to hold onto those for the boss fights. They're not impossible with only melee, but they are significantly easier when you have bullets to rely on. And some of the bosses can absorb punishment like a sponge(PH is a fucking hoss, trust me), so don't go wasting them on the trash enemies that wander around. Only use a bullet if you absolutely have to.

And for the record, I tend to use the knife a lot in Resident Evil.

Considering you can just WALK past 75% of enemies you really shouldn't be concerned about running low on ammo...

Re: Together Retro: ZAMN / Silent Hill 2

Posted: Mon Oct 14, 2013 1:48 pm
by Ack
Opa Opa wrote:
Ack wrote:
55 overall levels(including bonus levels). I've beaten it, but it was during summer breaks as a kid and had a lot of free time to sink into it.

And for you SH2 players, AMMUNITION IS FOR BOSSES ONLY! YOU WILL NEED IT! Ok, maybe I don't need to make that in all caps, but seriously, all those bullets you are walking around with? You're going to need to hold onto those for the boss fights. They're not impossible with only melee, but they are significantly easier when you have bullets to rely on. And some of the bosses can absorb punishment like a sponge(PH is a fucking hoss, trust me), so don't go wasting them on the trash enemies that wander around. Only use a bullet if you absolutely have to.

And for the record, I tend to use the knife a lot in Resident Evil.

Considering you can just WALK past 75% of enemies you really shouldn't be concerned about running low on ammo...


Yeah, but folks get antsy when you start telling them that Pyramid Head can take 25 rounds to the face and keep coming.

Re: Together Retro: ZAMN / Silent Hill 2

Posted: Mon Oct 14, 2013 3:29 pm
by Menegrothx
Ack wrote: And some of the bosses can absorb punishment like a sponge(PH is a fucking hoss, trust me)

You don't have to fire at him at all, he'll disappear eventually whether you shoot him or not.

Re: Together Retro: ZAMN / Silent Hill 2

Posted: Mon Oct 14, 2013 3:31 pm
by Ack
Menegrothx wrote:
Ack wrote: And some of the bosses can absorb punishment like a sponge(PH is a fucking hoss, trust me)

You don't have to fire at him at all, he'll disappear eventually whether you shoot him or not.


You realize you're taking all the fun out of this, right?

Re: Together Retro: ZAMN / Silent Hill 2

Posted: Mon Oct 14, 2013 7:43 pm
by Damm64
Ack wrote:
Violent By Design wrote:How many levels is ZAMN?


55 overall levels(including bonus levels). I've beaten it, but it was during summer breaks as a kid and had a lot of free time to sink into it.

And for you SH2 players, AMMUNITION IS FOR BOSSES ONLY! YOU WILL NEED IT! Ok, maybe I don't need to make that in all caps, but seriously, all those bullets you are walking around with? You're going to need to hold onto those for the boss fights. They're not impossible with only melee, but they are significantly easier when you have bullets to rely on. And some of the bosses can absorb punishment like a sponge(PH is a fucking hoss, trust me), so don't go wasting them on the trash enemies that wander around. Only use a bullet if you absolutely have to.

And for the record, I tend to use the knife a lot in Resident Evil.

In what dificulty are you playing it? I always had plenty of ammo on my first playthrogh on normal.