Together Retro: Godzilla Destroy All Monsters Melee

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dsheinem
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Re: Together Retro: Godzilla Destroy All Monsters Melee

Post by dsheinem »

Flake wrote:Why in the hell is Godzilla 2000 in this game? Isn't that the kind of thing we're supposed to deny ever happened? Like Elvis dying or the Holocaust?


We're supposed to deny the Holocaust happened?
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Re: Together Retro: Godzilla Destroy All Monsters Melee

Post by Flake »

dsheinem wrote:We're supposed to deny the Holocaust happened?


Scarily enough (and at risk of killing the humor in my statement) Yeah, there are some sick people who say it didn't happen.

But, in attempt to avoid any Flake inspired thread derailment, GODZILLA 2000?! Who developed this game that thought that was a good idea? I'd have rather Ultraman or a Super Sentai cameo instead of that abomination.
Maybe now Nintendo will acknowledge Metroid has a fanbase?
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Ack
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Re: Together Retro: Godzilla Destroy All Monsters Melee

Post by Ack »

Flake wrote:
dsheinem wrote:We're supposed to deny the Holocaust happened?


Scarily enough (and at risk of killing the humor in my statement) Yeah, there are some sick people who say it didn't happen.

But, in attempt to avoid any Flake inspired thread derailment, GODZILLA 2000?! Who developed this game that thought that was a good idea? I'd have rather Ultraman or a Super Sentai cameo instead of that abomination.


Yeah, we know. They're called Iranians.

And look on the bright side. Since Zilla is in the game, you can beat the ever loving snot out of him over and over again. Consider it a bonus.
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noiseredux
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Re: Together Retro: Godzilla Destroy All Monsters Melee

Post by noiseredux »

I always hate when I mentioned I like Godzilla movies that somebody brings up Godzilla 2000.

@Flake: this is exactly the sort of thing that stops the IRC dead in its tracks :lol:
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noiseredux
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Re: Together Retro: Godzilla Destroy All Monsters Melee

Post by noiseredux »

noiseredux wrote:FYI, this game supports digital pads and arcade sticks. :)


nevermind. You need the C-Stick to aim projectile attacks. :oops:
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Flake
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Re: Together Retro: Godzilla Destroy All Monsters Melee

Post by Flake »

noiseredux wrote:I always hate when I mentioned I like Godzilla movies that somebody brings up Godzilla 2000.

@Flake: this is exactly the sort of thing that stops the IRC dead in its tracks :lol:


I wonder if I do this kind of thing IRL and just haven't noticed yet...

So is the difficulty supposed to ramp up to insanity after the first two fights? Or do I just need more practice?
Maybe now Nintendo will acknowledge Metroid has a fanbase?
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pepharytheworm
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Re: Together Retro: Godzilla Destroy All Monsters Melee

Post by pepharytheworm »

Any differences between the Xbox and GCN versions?
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dsheinem
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Re: Together Retro: Godzilla Destroy All Monsters Melee

Post by dsheinem »

pepharytheworm wrote:Any differences between the Xbox and GCN versions?


Good question. I'd like to know too. The Xbox version is BC with the 360 according to MS, so I am leaning towards that as I prefer the controller...

Is it arcade stick friendly at all?
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noiseredux
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Re: Together Retro: Godzilla Destroy All Monsters Melee

Post by noiseredux »

dsheinem wrote:
pepharytheworm wrote:Any differences between the Xbox and GCN versions?


Good question. I'd like to know too. The Xbox version is BC with the 360 according to MS, so I am leaning towards that as I prefer the controller...

Is it arcade stick friendly at all?


no you need an analog stick for aiming projectiles.
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noiseredux
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Re: Together Retro: Godzilla Destroy All Monsters Melee

Post by noiseredux »

Played this for a while today. I was rocking the Adventure Mode using Godzilla 90's. The graphics and sound are great. The cut scenes are awesome as well. However, I so far find the game to be sort of a button masher. And the monsters are slow as hell. Which makes sense since they're huge. And also Megalon is the cheapest fighter ever with his underground drilling shit. Pfft..
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