How is the input lag?
Is the Pi3 truly powerful enough to use shaders? My favorite shader for up to 16-bit, GBA and 2D PS1 is crt-easymode in Retro Arch on the PC. I see there is a CRT shader that is made specifically for the Pi called crt-pi. It looks pretty nice.
https://i.imgur.com/k3P5rmt.png
How well would that run on say Yoshi's Island? Will i get full speed on GBA games running the crt-pi shader? Or is it the kind of "full speed" people say is "perfect" on the PSP or oXbox. (I played a lot of GBA on the oXbox back in the day and it was doable but not full speed a lot of the time).
Bassically ever since i started using crt-easymode i cant play emulated retro games without some sort of CRT shader. If i can't get full speed on the pi3 with the basic crt-pi shader i will have wasted a bunch of time and money hehe.
Thanks
