GSZX1337 wrote:racketboy wrote:I've been pretty happy with ZSNES.
But I was playing Super Mario World last night and noticed some slowdown when firing a lot of fireballs and a crowd of enemies and sometimes with the invincibility.
This is running a a 2GHz Pentium 4. Does that sound normal?
Possibly because the actual game slows down when having many enemies on screen?
That's kinda what I thought, but Mozgus didn't seem to think so...