What would it take to save the Wii U?

NES, SNES, N64, Gamecube, Wii
FerretGamer
Next-Gen
Posts: 1366
Joined: Tue Jan 25, 2011 2:10 pm
Location: Now residing in sunny San Diego!

Re: What would it take to save the Wii U?

Post by FerretGamer »

Hazerd wrote:
k.vlaros wrote:
Hazerd wrote:Can we agree the Wii U is doing better than the Saturn. :mrgreen:


I'm not so sure about that. Wikipedia has WiiU at about 5.5 Million and the Saturn at 9.5 Million. Nintendo is coming off of the world wide hit with the Wii and has had one or two very highly rated games so far, but their momentum is completely gone.


So then the Wii U will be more niche and popular than the Saturn then right? :mrgreen:


I can see that for sure. There are some real gems in the Wii U library already. I think the same goes for the Wii considering it was mostly dismissed by the core gamers.
Exhuminator wrote:Sega gonna Sega.
Violent By Design
Next-Gen
Posts: 1627
Joined: Tue Jan 10, 2012 10:23 pm

Re: What would it take to save the Wii U?

Post by Violent By Design »

Exhuminator wrote:
While the PSP sold 80 million the DS sold more than 150 million. I'd say that's a pretty big market domination by anyone's standards.
That's just restating what I said, and leaving out the important detail that they didn't actually dominate their competition more than the Gameboy did.

Again, the DS outsold previous consoles yes - games sell more today than in the past in general. But you do realize that the 7th gen is actually the first time ever that multiple companies were able to get a big chunk of the handheld pie.

80 million units, is a lot of units (same amount as the Game Boy Advance). The DS didn't even double the PSP's sales, so while it clearly dominated, it actually has competition. Compare that to previous generations.


The Gameboy sold 118 Mil (combinging GB with GBC)

GBA sold 80 mill


Gamegear sold 8-10 mill.

Neo Geo Pocket sold 2 mill (including the NGPC)

The Lynx sold 500k-1 mill.

N Gage sold 3 mill


So Nintendo actually dominated the handheld market last gen less than they have any other generation. And again, you have to not only take into account the PSP, but the iPhone - which of course, has sold many many units, and sold many many games. 3DS biggest competition are Droids and iPhones now, not the Vita.



The DS was still #1 by far, but I'm not sure if you can confidently say the DS was more successful than the Gameboy just because it sold more units, you have to factor in the times that they were released. More people play video games now than they did when GB came out.
k.vlaros
64-bit
Posts: 450
Joined: Mon Feb 22, 2010 12:56 am
Location: near Petaluma

Re: What would it take to save the Wii U?

Post by k.vlaros »

I think it's a really tough question. The WiiU already has enough games out or imminent (though I don't think X coming to America is set in stone) for me to justify buying and keeping it. As retro gamers, we have all asked ourselves something like, "well I kind of want a Turbo Grafix, but are there enough games I want to justify it?" and I think for current and future buyers, as has been said, the WiiU will meet the minimum bar, if only just. But my overall thought is that this system shouldn't have been named or designed so similarly to the Wii. My advice to Nintendo is keep the chin up, follow through with all the games announced (few though they may be) and add another few surprises like Starfox, and then wow us with a handheld / home console fusion system in a couple more years (available in three). Or perfected motion control, or haptic feedback, or holograms, or headset display, etc.
SoltanGris
16-bit
Posts: 80
Joined: Mon Feb 25, 2013 5:52 pm

Re: What would it take to save the Wii U?

Post by SoltanGris »

I plan to pick up a Wii U in the next few months. The Mario games, Smash, Kart, Zelda...those are more than enough to justify the system in my mind. Any good 3rd party games are just icing on the cake.
Valkyrie-Favor
Next-Gen
Posts: 2347
Joined: Fri Dec 30, 2011 6:27 pm
Location: Skies over Midgard

Re: What would it take to save the Wii U?

Post by Valkyrie-Favor »

I haven't even played a Wii U yet.

Damn.
Tsun tsun dere tsun dere tsun tsun~ . . . . . . . . . . . . . . . . . . . . . . . UPDATED trade list
Image
noiseredux wrote:Playing on your GBA/PSP you can be watching a movie/TV show/playing another RPG on your TV and then just look at the screen every once in a while
User avatar
Exhuminator
Next-Gen
Posts: 11573
Joined: Tue Apr 30, 2013 8:24 am
Contact:

Re: What would it take to save the Wii U?

Post by Exhuminator »

Violent By Design wrote:80 million units, is a lot of units. The DS didn't even double the PSP's sales

Actually, it did more than double. The last released number for DS + DS Lite sales was 153.98 million sold, but if you add DSi sales on top of that (28.42 million), you end up with over 182 million DS family units sold. Thus the entire DS family's cumulative sales are in fact twice what the PSP sold, even with all of its own variations combined (1000/2000/3000/Go).

Violent By Design wrote:I'm not sure if you can confidently say the DS was more successful than the Gameboy just because it sold more units, you have to factor in the times that they were released.

You have to factor in the sales time frame the Game Boy family had versus the DS family. The Game Boy family began being sold in 1989 and was discontinued in 2003. That's a 14 year stint that resulted in 118.69 million units sold. That's an average of 8.4 million units sold a year. In contrast, the DS/DS Lite sold from 2004 - 2011, which gives those variations a 7 year stint that resulted in 153.98 million units sold. That's an average of 21.99 million units sold a year. (And that's not even including the DSi family sales in the mix.) The math would suggest the DS sold more than two and a half times as much as the Game Boy per year. I would call that more successful personally.

My sources:
PLAY KING'S FIELD.
arcadifvid
32-bit
Posts: 207
Joined: Tue Apr 01, 2014 10:56 pm

Re: What would it take to save the Wii U?

Post by arcadifvid »

im willing to bet in 10-20 years, the wii U will become sort of a must have "retro" console. (hard to imagine any HD-era console a "retro" console though)
as far as saving the wii U today, sorry to say there really is no saving it right now, but I hope Nintendo survives through this.
Flake
Moderator
Posts: 8063
Joined: Wed Dec 16, 2009 3:27 pm
Location: FoCo

Re: What would it take to save the Wii U?

Post by Flake »

SoltanGris wrote:I plan to pick up a Wii U in the next few months. The Mario games, Smash, Kart, Zelda...those are more than enough to justify the system in my mind. Any good 3rd party games are just icing on the cake.



This. This is why the WiiU doesn't need any saving.
Maybe now Nintendo will acknowledge Metroid has a fanbase?
dsheinem
Next-Gen
Posts: 23183
Joined: Wed Dec 12, 2007 12:56 pm
Contact:

Re: What would it take to save the Wii U?

Post by dsheinem »

Flake wrote:
SoltanGris wrote:I plan to pick up a Wii U in the next few months. The Mario games, Smash, Kart, Zelda...those are more than enough to justify the system in my mind. Any good 3rd party games are just icing on the cake.



This. This is why the WiiU doesn't need any saving.


Depends on how you look at it.

If "saving it" means "it needs to have some good games that a particular (loyal and small) audience will buy the console for" then no, it doesn't need saving. It will have enough good games to make it worth getting at some point for most people who frequent a site like this one.

If "saving it" means establishing long-term relevance and profitability on par with the competition (Sony and MS) then yes, it does need saving. Despite already having games/series on the WiiU that have sold well in the past for Nintendo, the system as a whole is not selling well. Compare the interest/enthusiasm for the Wii U (which some of you feel has at least a couple of killer exclusive games already) with sales of the PS4 and Xbox One (which by most measures don't yet have any killer exclusive apps) and you'll see that the WiiU's sales problem is likely one that no amount of new software alone could fix.

From the second perspective, I think the Wii U is/was DOA. From the first perspective, I am eagerly anticipating the inevitable clearance sales after the system's last gasps...
User avatar
BoringSupreez
Next-Gen
Posts: 9738
Joined: Wed Feb 11, 2009 10:09 pm
Location: Tokyo

Re: What would it take to save the Wii U?

Post by BoringSupreez »

Exhuminator wrote:
Violent By Design wrote:80 million units, is a lot of units. The DS didn't even double the PSP's sales

Actually, it did more than double. The last released number for DS + DS Lite sales was 153.98 million sold, but if you add DSi sales on top of that (28.42 million), you end up with over 182 million DS family units sold. Thus the entire DS family's cumulative sales are in fact twice what the PSP sold, even with all of its own variations combined (1000/2000/3000/Go).

My sources:

The Nintendo website and Wikipedia already combined DS/Lite/DSi sales into one number, which is 153 million.
prfsnl_gmr wrote:There is nothing feigned about it. What I wrote is a display of actual moral superiority.
Post Reply