Together RPG - Ys III - 7/11 --> 9/11

Level up here
User avatar
Exhuminator
Next-Gen
Posts: 11573
Joined: Tue Apr 30, 2013 8:24 am
Contact:

Re: Together RPG - Ys III - 7/11 --> 9/11

Post by Exhuminator »

BoneSnapDeez wrote:Are you playing a physical PC copy?

Unfortunately no. I'm playing a digital version obtained circa 2010 when the "Figli di Gaucci" crew released their English patch. Silly me, I waited 5 years to play Oath after finishing Napishtim in 2009. I shouldn't have waited that long! I'll definitely play Origin before 2019. :lol:
PLAY KING'S FIELD.
User avatar
Exhuminator
Next-Gen
Posts: 11573
Joined: Tue Apr 30, 2013 8:24 am
Contact:

Re: Together RPG - Ys III - 7/11 --> 9/11

Post by Exhuminator »

Oath PC: Beat it on Normal. Level 51. Clear time 10.5 hours. I give it an 8/10.

Gonna go ahead and do Origin because why not.
PLAY KING'S FIELD.
User avatar
WallCrusher
32-bit
Posts: 271
Joined: Sun Jun 03, 2012 5:48 pm

Re: Together RPG - Ys III - 7/11 --> 9/11

Post by WallCrusher »

BoneSnapDeez wrote:I'm pretty sure XSEED essentially purchased the fan translation, but don't quote me on that. They could have tweaked and changed some things as well.

I know that's what they did with OiF and Chronicles, so I would assume the same would apply with Origin as well.
WANNA GET YOUR WALLS CRUSHED?
User avatar
Stark
Next-Gen
Posts: 9585
Joined: Wed Jan 05, 2011 8:43 pm
Location: Wylie, TX

Re: Together RPG - Ys III - 7/11 --> 9/11

Post by Stark »

I'm stuck. In the mines the second time and I can't figure out where to go. Got the double-jump and went far, far down, but I got to the bottom and didn't see anything but a couple of chests. Any thoughts?
Let strength be granted, so the world might be mended...so the world might be mended.
User avatar
BoneSnapDeez
Next-Gen
Posts: 20142
Joined: Mon May 02, 2011 1:08 pm
Location: Maine

Re: Together RPG - Ys III - 7/11 --> 9/11

Post by BoneSnapDeez »

There are some pitfalls that need to be crossed with a double-jump + wind-glide. You probably just missed a few of those.

Make sure you find the emerald to level up the wind magic.
User avatar
Stark
Next-Gen
Posts: 9585
Joined: Wed Jan 05, 2011 8:43 pm
Location: Wylie, TX

Re: Together RPG - Ys III - 7/11 --> 9/11

Post by Stark »

BoneSnapDeez wrote:There are some pitfalls that need to be crossed with a double-jump + wind-glide. You probably just missed a few of those.

Make sure you find the emerald to level up the wind magic.

What level should it be by now? 2 emeralds?
Let strength be granted, so the world might be mended...so the world might be mended.
User avatar
BoneSnapDeez
Next-Gen
Posts: 20142
Joined: Mon May 02, 2011 1:08 pm
Location: Maine

Re: Together RPG - Ys III - 7/11 --> 9/11

Post by BoneSnapDeez »

Yes. I believe the third and final one is close to the end of the game.
User avatar
Exhuminator
Next-Gen
Posts: 11573
Joined: Tue Apr 30, 2013 8:24 am
Contact:

Re: Together RPG - Ys III - 7/11 --> 9/11

Post by Exhuminator »

When I beat Oath, I was missing a lot of the gems. I'm just saying it's not mandatory to find all of them. As long as you have at least one gem per magic bracelet you should be okay. I'm glad Origin made finding gems much more intuitive though.
PLAY KING'S FIELD.
User avatar
TheSSNintendo
128-bit
Posts: 617
Joined: Mon Jul 11, 2011 10:27 pm

Re: Together RPG - Ys III - 7/11 --> 9/11

Post by TheSSNintendo »

Are we continuing the "Together RPG" series?
User avatar
BoneSnapDeez
Next-Gen
Posts: 20142
Joined: Mon May 02, 2011 1:08 pm
Location: Maine

Re: Together RPG - Ys III - 7/11 --> 9/11

Post by BoneSnapDeez »

Nope! It's done. Can't top Ys, baby!!!
Post Reply