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Re: Project Beast hype thread

by Opa Opa Tue Jun 10, 2014 9:29 am

Great, another game trailer that conveys little info on actual gameplay and story... :|

Is this game playable on the show floor? (As in we'll get first-hand impressions articles and videos?)
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Re: Project Beast hype thread

by MrEco Wed Jun 18, 2014 10:25 am

Full gameplay trailer has been leaked, this is where those screenshots and such came from:

https://www.youtube.com/watch?v=zTBFUnm1hYU


A variety of weapons and new enemies shown off, looks very exciting.
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Re: Project Beast hype thread

by Retrogamer0001 Wed Jun 18, 2014 11:29 am

I still don't see any reason why this couldn't easily run on a PS3 - consensus seems to be that it will run at 30 FPS. I would be fine with a Dark Souls level of graphics if it meant a PS3 release.
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Re: Project Beast hype thread

by MrPopo Wed Jun 18, 2014 11:36 am

Retrogamer0001 wrote:I still don't see any reason why this couldn't easily run on a PS3 - consensus seems to be that it will run at 30 FPS. I would be fine with a Dark Souls level of graphics if it meant a PS3 release.

How exactly was that consensus reached? And regardless, Sony is directly involved, and Sony wants to sell PS4s, so it's coming out on the PS4 instead of the PS3 and you have to accept that fact.
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Re: Project Beast hype thread

by Retrogamer0001 Wed Jun 18, 2014 11:40 am

MrPopo wrote:
Retrogamer0001 wrote:I still don't see any reason why this couldn't easily run on a PS3 - consensus seems to be that it will run at 30 FPS. I would be fine with a Dark Souls level of graphics if it meant a PS3 release.

How exactly was that consensus reached? And regardless, Sony is directly involved, and Sony wants to sell PS4s, so it's coming out on the PS4 instead of the PS3 and you have to accept that fact.


Simply Google "Project Beast 30 fps" and about twenty sites come up, as well as sites like Reddit, IGN, and the Demon's Souls forums. I'm not accepting that fact until I hear it directly from Sony.
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Re: Project Beast hype thread

by MrEco Wed Aug 20, 2014 7:51 pm

A lot of new info came out of a playable demo recently.

https://www.youtube.com/watch?v=4vFJd-L14oM

The developers have said that -most- weapons will have alternate forms to them, and you will be able to switch forms mid-combo. They confirmed there will be no shields in the game, but the player will have even more mobility available to them with faster side dashes while locked onto an enemy, and the back step move will now have longer range and larger invincibility frames. Estus Flasks are being replaced by "Blood Vials" which will be permanently mapped to the Triangle button, with other items still being activated by Square. There will also apparently be a very interesting mechanic where if you attack an enemy quickly enough after they damaged you, you can return some of your life, further cementing the fact that combat in Bloodborne will be faster paced and more aggressive than in the Souls games.
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Re: Project Beast hype thread

by flex wood Wed Aug 20, 2014 8:26 pm

MrEco wrote:A lot of new info came out of a playable demo recently.

https://www.youtube.com/watch?v=4vFJd-L14oM

The developers have said that -most- weapons will have alternate forms to them, and you will be able to switch forms mid-combo. They confirmed there will be no shields in the game, but the player will have even more mobility available to them with faster side dashes while locked onto an enemy, and the back step move will now have longer range and larger invincibility frames. Estus Flasks are being replaced by "Blood Vials" which will be permanently mapped to the Triangle button, with other items still being activated by Square. There will also apparently be a very interesting mechanic where if you attack an enemy quickly enough after they damaged you, you can return some of your life, further cementing the fact that combat in Bloodborne will be faster paced and more aggressive than in the Souls games.

Cut it out! Stop trying to make me buy a PS4, I'm waiting for a price drop and/or, like I said, Zerik to sell his.

Looks so good though. Am I stupid for having my fingers crossed for a PC release?
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Re: Project Beast hype thread

by MrPopo Wed Aug 20, 2014 8:42 pm

The demo makes it very clear this is running on the Souls engine. That lifesteal mechanic seems to be pretty central to the changes they're making to combat; the amount it heals is substantial.
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Re: Project Beast hype thread

by flex wood Wed Aug 20, 2014 8:52 pm

Also I hope they name the DLC The Bloodborne Identity followed by The Bloodborne Supremacy and finally The Bloodborne Ultimatum to finish the trilogy and eventually do a poor spin off.
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Re: Project Beast hype thread

by Xeogred Wed Aug 20, 2014 10:21 pm

It's so weird not hearing the soul absorption sound heh.

I'm digging the changes. No shield and more aggression, it'll be different enough from Souls.
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