Reverse Engineering

SMS, Genesis, 32X, Sega CD, Saturn, Dreamcast
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tkrn
Newbie
Posts: 2
Joined: Fri Nov 06, 2009 2:05 pm

Reverse Engineering

Post by tkrn »

I am looking to do a little reverse engineering of a Saturn game for a personal project of mine which will ultimately be coded in .NET C#. I am looking for some guidance on tools & utilities for the Saturn so I can extract the audio, graphics, backgrounds, animation etc.

Recommendations? Thank you in advance!
NeoTechni
24-bit
Posts: 127
Joined: Sun Jul 19, 2009 3:35 pm

Re: Reverse Engineering

Post by NeoTechni »

If anyone has anything, it'd be zophar's domain
gtmtnbiker
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Joined: Fri Jan 09, 2009 1:14 pm
Location: Massachusetts

Re: Reverse Engineering

Post by gtmtnbiker »

Google search is probably your best bet. Search for "sega saturn development" and peruse the hits.

Here's one interesting link:

http://saturndev.emuvibes.com/
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Anapan
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Posts: 3946
Joined: Mon Nov 17, 2008 11:15 am
Location: BC, Canada

Re: Reverse Engineering

Post by Anapan »

Probably your best bet would be using that one emulator with a built in memory viewer, sprite viewer, and debugger. It's either SSF or Satourne (can't remember which right now). It can be used to pause the game while it's being played, and then step through all the frames of animation any enemies or backgrounds have.
For ripping some of the different formats of graphics and sounds you might find on the CD, you could try some of the various sprite and sound ripping/viewing tools available.
http://www.romhacking.net/?page=utiliti ... artpage=11
http://www3.telus.net/anapan8/ripping.htm
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eSPy
64-bit
Posts: 422
Joined: Fri Jun 12, 2009 10:04 pm

Re: Reverse Engineering

Post by eSPy »

This would be a good place to look for different emulators as well as homebrew projects:
http://sega-saturn.dcemu.co.uk/

and this has a list of some of the emulators currenty out for the system : http://www.emuwiki.com/index.php?title= ... ega_Saturn

and just on searching for homebrew stuff, it looks like "Game Basic for Sega Saturn" is something you should look into. apparenty its a kit that connects your saturn to your computer and allows for coding in basic.
http://www.segagagadomain.com/saturn16/gamebasic.htm
http://www.satakore.com/sega-saturn-com ... ,1,,0.html
Atari 2600 Jr., NES, Gameboy, Genesis 1 and 2, Saturn, Virtual Boy, Gameboy Advance (with Supercard SD), Playstation (With Goldfinger), Nintendo 64, Playstation 2(modded), Nintendo DS (Fat) with Edge
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Curlypaul
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Joined: Tue Sep 18, 2007 4:25 pm
Location: UK - Dudley

Re: Reverse Engineering

Post by Curlypaul »

TheRockinB is the guy you need to speek to. Google him, you'll find him
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